So, disregarding the "beneficial", can you at least come up with a "doable"? Something that can be coded as to not break the game?In favour of which idea? Making throwing viable and not utterly useless? All that math showed was how it was useless. You expect me to create mathematic formulas to replace the bad formulas that are already in place to make my argument? As I haven't seen the math that says that a different mathematical formula that does not currently exist (thus the problem) that can make throwing at least semi-useful (whether this is damage or otherwise to which we are referring) then, no.
Until you can back up the "anti-throwing because I think throwing is stupid" "argument" with an actual reason aside from "it's too late" (non-mathematical) or "if they haven't done it yet so they won't" (non-mathematical unless you count that as probability, in which case, you can't deny that it is in fact possible, because there is no probability without possibility) or "i don't want this, I want something else because my views on what is useful are steeply based in the current mechanics and thus are the only way things can be" (non-mathematical), then, again, no, you will not receive mathematical formulas that do not currently exist within the game to counter that. Why? This has nothing to do with the very mathematical equations that were brought up, aside from them being the problem. Closed mindedness, so far steeped in the present that it can not see the alternative, is getting annoying but, please, continue.
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