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  1. #1
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by wish12oz View Post
    How much haste gear do you use in your evasion set?
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    ^^ 2% from hands, and spell haste lol. That would be the "slightly slower pace" i talked about in my recent post.

    But I use those magical things called macros to swap in haste gear should I get a window of opportunity to do so. Like once I stagger the mob with Red trigger and such. At which point I'm flowing at capped haste and can reach close to 200 TP and build up a nice Ukko's to Ukko's skillchain. Works like a charm.^^ Retaliation is another great way to keep the TP flowing at this slightly slower pace as well.
    (0)

  2. #2
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    ^^ All responses I'd expect from folks that haven't seen a WAR playing this way before. It's cool though, since that's the point I'm trying to make with these suggestions. Just because it doesn't kill the NM as fast as what's the norm, depending on that player's situation, it could open the game to endless new possibilities of gameplay that are rewarding to that player alone. Not all players stick to groups, and thus have to alter their play style from the status quo to accomplish the goals they wish to achieve.

    Quote Originally Posted by Kimble View Post
    If you are using atma and gear sets to eva take on war, that means your damage is WAY down, and you are most likely not doing enough damage to even keep hate off other DDs.

    As far as duoing, well, your WHM will have more than enough MP to keep you alive.
    ---------------------
    The fight takes on a slightly slower pace, yes, but my damage on my evasion WAR is fine. ^^ and by fine, I mean enough to still fork out 2-4k damage with spike ws's and create nice skillchain damage and such.

    Yeah, I dual box a WHM and the difference is monumental in terms of conserving MP lol. I put this set together for the very purpose of duo'ing those hard hitting NMs that either have ridiculous additional effects to their melee attacks (Adze, Jaculus, etc.) or just seem to ignore -PDT all together(Jaculus, Ansherekh, etc.) or just have insane amounts of Double and Triple attack. Swapping gear for WS's and keeping Raised Ruins on along with my evasion Atmas keeps my WS damage at a very nice level enough to smash heads and swap back to evasion.

    Quote Originally Posted by HFX7686 View Post
    I have never come across a single person playing WAR as an evasion tank. I don't think that is even possible, and if it is, the WAR is probably doing terrible damage.

    Besides, evasion tanking is not a new style of play.
    -------------
    Oh it's possible all right ^^, and again my damage is fine. All I have is a crappy phone camera, but I wouldn't mind popping a video on youtube for proof if you need it. ^^

    Based on the 1st part of your post (and the fact I've never really seen another WAR in my time playing FFXI doing it either lol), though it's technically not a "new play style" in general terms, it is a very different way to play for a WAR. Again, my point is to open these skills in question to all jobs that can benefit in an effort to perhaps change the way they play the game in certain situations.

    Quote Originally Posted by wish12oz View Post
    I completely agree, while if you waste your atmas and gear on supporting your evasion you may make enemys miss you a lot, but you're doing terrible damage, and if there's other melees around worth a crap, you'll never be the one the mobs are attacking anyway. Beyond that you could just play thf nin or dnc if you needed an evasion tank, those jobs can do it without requiring evasion gear or evasion atmas, and will outparse your evasion war.
    ----------------------
    Ask my Linkshell if I have any trouble keeping hate while evasion tanking on WAR ^^. I've tanked nearly every NM in Abyssea at least once using this method and have done pretty darn well. Again, not sure other than posting a video or something to show proof, but other than that, it works out great if you can take my word for it... which probably won't be enough I'm assuming lol. ><'

    Which in closing is all good though since seeing different/new ways to play a job is the very base of my suggestion. I'm aware at this point though, even if I showed a video of me taking down a NM using this method on WAR, folks would still cry "You could have killed it faster" or "Your DoT dropped dramatically" and so forth. In which I would again respond, if SE wanted every single player that plays a job in FFXI to play the exact same way as everyone else, we wouldn't have all the wonderfully diverse pieces of gear that we have to mix and match and stack to achieve vastly different outcomes for every different situation.
    (1)
    Last edited by kingfury; 06-04-2011 at 04:19 AM.

  3. #3
    Player HFX7686's Avatar
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    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by kingfury View Post
    Based on the 1st part of your post (and the fact I've never really seen another WAR in my time playing FFXI doing it either lol), though it's technically not a "new play style" in general terms, it is a very different way to play for a WAR. Again, my point is to open these skills in question to all jobs that can benefit in an effort to perhaps change the way they play the game in certain situations.
    Still seems pointless and a waste of a WAR when another job could tank better while the WAR does proper damage.

    If you want to do that, sure thing, go ahead and do it, but I wouldn't advertise it as a "new style of play" because most newer and inexperienced players won't realise that there are better and more efficient ways of doing things.
    (2)

  4. #4
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by HFX7686 View Post
    Still seems pointless and a waste of a WAR when another job could tank better while the WAR does proper damage.
    If you want to do that, sure thing, go ahead and do it, but I wouldn't advertise it as a "new style of play" because most newer and inexperienced players won't realise that there are better and more efficient ways of doing things.
    --------------
    ^^; Hear me out now, the point of the suggestion on the OP isn't "If you want to use a shield change to PLD", or "If you want to benefit from throwing change to NIN". The point is doing things efficiently on jobs that would not otherwise get to truly excel at those things.

    I think the issue in regards to "new style of play" is your interpretation of what "new style of play" means to you. As I mentioned before, one could say evasion tanking is not a "new style of play" for FFXI in general, but another can say using evasion to tank while on WAR is an entirely "new play style" for them to experience. I suppose I should use another term to describe it, but it works both ways. ^^

    o.o is that sarcasm at the end? It's that old "text translation" thing messing with me again ^^; since this last line sounds like it has a joking tone to it.^^; /stagger
    (1)
    Last edited by kingfury; 06-04-2011 at 09:23 AM.

  5. #5
    Player wish12oz's Avatar
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    Quote Originally Posted by kingfury View Post
    "If you want to benefit from throwing change to NIN". The point is doing things efficiently on jobs that would not otherwise get to truly excel at those things.
    How many pages of text do I need to make before you understand ninja doesn't excel at throwing, and that throwing is garbage?
    How many times do I need to post the mechanics behind this statement for you to get it and stop saying it?
    Seriously, I want to know, so that I can stop seeing you say it can somehow be good when you don't even understand why it's bad, even though I've said it 50 times in threads you created/read/replied in.

    Quote Originally Posted by BurnNotice View Post
    Now that I think of it, there hasn't been enough focus on throwing weapons or the consideration for WS.
    There actually has been, you just missed it somehow.
    SE said "We cannot add WS's to throwing in FFXI."
    And throwing mechanics are garbage, basically you give up over 6 attacks worth of tp and damage to throw 1 shuriken, so it's not worth adding new shurikens, and SE hasn't. If you would like to read more about this, look for my first post in this thread on page 2.
    (4)
    Last edited by wish12oz; 06-04-2011 at 09:45 AM.

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  6. #6
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    The heck is War evasion Tanking with C evasion?
    (2)

  7. #7
    Player kingfury's Avatar
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    WAR Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    The heck is War evasion Tanking with C evasion?
    ----------
    lol ^^ well my Evasion on WAR with my gear is at 340, and the Atma pushes the set to shine. It DOES work outside Abyssea to help me evade here and there, but not so much against NMs and high level mobs like it does in Abyssea. I can take a quick pic of my gear and list the stuffs in a sec.
    (0)

  8. #8
    Player kingfury's Avatar
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    Kingfury
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    WAR Lv 99
    Quote Originally Posted by kingfury View Post
    ----------
    lol ^^ well my Evasion on WAR with my gear is at 340, and the Atma pushes the set to shine. It DOES work outside Abyssea to help me evade here and there, but not so much against NMs and high level mobs like it does in Abyssea. I can take a quick pic of my gear and list the stuffs in a sec.
    ----------------
    Here's my Evasion skill at 340. Great thing about this, is that this will continue to improve as the level cap increases come along.
    Evasion set for WAR-1
    And here's gear at a glance. I usually start with my Ukonvasara in hand and swap to my Evasion GA if I'm trying to bump my evasion a bit more.
    Evasion set for WAR-2
    --------
    Main(GA): Atlas +2 [eva +24]
    Head: Optical hat [eva +10]
    Neck: Evasion torque [eva skill +7]
    Body: Askar korazin [eva +12]
    Hands: Askar manopolas [eva +8]
    Legs: Koenig diechlings [eva +10]
    Feet: Emissary boots [eva skill +5]
    L.Ear: Elusive earring [eva +5]
    R.Ear: Beastly earring [eva +5]
    L.Ring: Heed ring [eva +3]
    R.Ring: Alert ring [eva +6]
    Back: Boxer's mantle [eva skill +10]
    Waist: Nusku's sash [eva +5]
    Merits: Evasion skill [4 = eva skill +8]
    ------------
    Again, the point is to push the concept that jobs that don't natively excel at something COULD with the help from "Enhancing Abilities" that would function similarly to how Atmas work in regards to enhancing certain skills. I also have some other fairly unorthodox sets for WAR that break away from the status quo like a shield skill set, and ranged acc/att set. And I'm gonna get right on capping those Marksmanship and Throwing skills ^^; The day I went to skill up Archery, I had forgot to grab my crossbow and boomerang /stagger
    (0)
    Last edited by kingfury; 06-04-2011 at 11:51 PM.

  9. #9
    Player Karbuncle's Avatar
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    Maybe its the fact i have the luxury of having THF90, and it being able to tank almost anything in full DD atmas in TP Gear, but the thought of gearing up my WAR for an EVA Set and EVA Atmas when i could switch to THF or NIN and Gear toward DD and kill the mob 8x as fast... doesn't appeal to me.

    I don't deny it might work, i guess its just quite the foreign concept > >, I'll probably stick to THF and or NIN for Evading though ;x
    (2)

  10. #10
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    I was going to ask how you fit that much evasion gear on war and kept haste gear on, but you answered that responding to Kamugi.
    (2)

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