Thing is people do exp scrolls to skip ahead many levels. you can get a level a week if you luck out on them till about 25 then it takes a good chunk off tnl throw in Street sweeper that you can do 7 times a week theres lots of free exp to be had.
Thing is people do exp scrolls to skip ahead many levels. you can get a level a week if you luck out on them till about 25 then it takes a good chunk off tnl throw in Street sweeper that you can do 7 times a week theres lots of free exp to be had.
Player
XP cleave leeching is commensal leecher benefits, cleaver/pullers aren't harmed:
=> cleave leeching isn't cheating
if you paid your spot it is mutualist (cleaver gain gils)
key whoring is mutualist: key whore use cruor but get xp, others fight/pull/buff/heal but doesn't use cruor
This is actually a big deal and isn't being mentioned enough. If you don't think spending 500 cruor on a key to pop open a gold/silver light red chest or a TE/1250 XP blue chest (which is pretty much necessary to do it reliably; I would argue it's necessary to open it at all for the top-tier red chests) is a big deal, you either haven't killed Shinryu and considered what opportunities 200k brews are capable of opening up for you, or are completely crazy.
Low-level chestpoppers contribute by taking a MAJOR cruor hit to make sure a necessary aspect of Abyssea XP gets taken care of. They bite the bullet on cruor gain so that the more powerful players who've long since capped XP/Merits but REALLY need the cruor don't have to. If you barred them from entry the entire institution of the Abyssea XP Alliance would last maybe another month before the big guns all just said "screw it, I'm soloing".
First off, how you get xp doesn't matter anymore. XP is a convenient byproduct of other productive things. I haven't "gone out and xp'd" and I'm something like 5 merits from re-capped.
Secondly, in Abyssea it really only takes two good DDs to out-kill the speed at which it is possible to pull. For instance, once upon a time I had myself (DNC/NIN with Twashtar) and a friend (DRG/SAM with OAT polearm) at Dolls with four pullers. Bard and White Mage as support, then leechers. The thing limiting our xp/hr wasn't how much damage we could do, it was basically respawn rate and pulling time even with four people multi-pulling. There's always room for some leechers, unless half of your party is leechers in disguise.
I have a question for the anti-abyssea leech people.
I'm currently doing ice TotM staff (ya ya, I know, I'm gimp for not having it done by now, bite me).
I'm on Trial 1708. Thats the "kill 200 bees with 150+ ice damage at the end"
Now, I'm in Wajorm linking 6 bees together, nuking them down to 0 with Blizzaga III at the end, and collecting 6 kills at once. According to your logic, that is a shortcut, and shortcuts are bad. You would rather have me kill each bee individually, effectively doubling the 3 hours this would take to 6 hours worth of work. Why?
Also, while I was doing the "kill 150 arcana mobs with 50+ ice damage" part, I did snolls in Ugly range. During ice weather, snow geodes dropped. Now I have 15 snow geodes for my final trial. Since I have my final trial done already, is that considered cheating since I went out of order and/or did 2 trials at the same time, which the game "intended" people to do 1 trial at a time?
What is your response to that?
and yeah, I'm still reading past this thread. So far its a great read, many lulz were had and all that.
The point was to give people like you a choice.And answer this: What is the point in having those other zones, with other content such as FoV, GoV and "normal" EXP Zones/Mobs, if Abyssea is truly the only worthwhile way to LvUp? It's basically the same comparison with equipment found inside Abyssea and equipment found inside Salvage/Nyzul/Sky/Sea/Einherjar/ZNM. All that gear is useless now because of Abyssea gear and now with Lv30 Cap, all those zones designed to LvUp 30~75 are useless because of Abyssea EXP gain.
While Abyssea is the fastest way to level up past 30, it's hardly the only option.
Just for arguments sake I've been doing some pages on WAR for a couple of reasons:
-Breaking out the NPC every now and then
-Getting some skills ups in the bargain
You know what I've found though? It's dead boring, it's dead slow.
I also plan to give campaign a go once I hit 60 just for the hell of it, and I suspect I'm going to come to the exact same conclusion. The only problem there is I don't even get skill ups for my troubles.
The augment system introduced for sky/abj. gear, and the new dynamis zones, have already done that in part.You think the majority of people who thought it was ok to AbyLeech, will waste their time going through that other content? I think not.
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