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Thread: WoEs

  1. #241
    Player
    Join Date
    Mar 2011
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    960
    Until CoP dynamis gets the makeover, Vellanus will be the easier piece to get on PUP.

    Yilbegan clone is superior to other fluxes because of the chance of getting 3 pouches in the main pool anyway. For gil, its flux 3 all day.

    Fugacity Mantle is worth some gil but the Cerb chamber is pretty tough.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  2. #242
    Player Raksha's Avatar
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    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Yeah I hate those cerbs. When we do antlions we usually get at least 3 leechers, so we tend to do more yilbegan.
    (0)

  3. #243
    Player
    Join Date
    Mar 2011
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    960
    lol, im tempted to log in and finish up Coin of Birth/Decay for Rudra's and Fudo now.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #244
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Summoner Burned Yilb, It was quite fun.
    (0)

  5. #245
    Player Zagen's Avatar
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    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Karbuncle View Post
    Summoner Burned Yilb, It was quite fun.
    I haven't found any SMNs (English/Spanish speaking at least) who have done this or been a part of it. Would you be willing to elaborate on the strat? Is it similar to #5? Summon Garuda > P.Claws > wait resummon/P.Claws as needed?
    (0)

  6. #246
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Zagen View Post
    I haven't found any SMNs (English/Spanish speaking at least) who have done this or been a part of it. Would you be willing to elaborate on the strat? Is it similar to #5? Summon Garuda > P.Claws > wait resummon/P.Claws as needed?
    I used Levaithan but basically yah. Fight was kinda a bitch with 5 SMNs, Constantly resummoning, its a very active fight, and you might have to kite sometimes. Its a really huge area so its not a big problem.

    You might die but as long as you keep Stoneskin up and yourself buffed, His TP moves aren't particularly dangerous (Unless your a taru, Then you better put up Earthern Armor too).

    Just kite and BP, Stay out of range of his AoEs... He spams AoEs a lot... uses Comet and does Chainspell Comet every so often. Gets access to Meteor at low HP, and some stronger AoEs, but nothing too bad. At one point he spammed Chilling Roar like 7~8 times in a row completely freezing our avatars and prevented us from BPing for a good ~minute or so... but thats not really a problem, just slows the fight.

    I'd suggest at least 5 SMNs, If they're well geared shouldn't be a problem with just that, if they suck/have less than optimal gear, bring a RDM or BRD for refresh, because its a long fight.
    (0)

  7. #247
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Once again a bit more information in response to some concerns and other questions that have popped up…


    If the group system is similar to the Campaign system style, will this mean that AoE enhancements will affect players outside of the caster’s main party (ex: blood pacts, accession, etc.)?
    Yep! This will be possible.

    You mentioned that after the adjustments, depending on the ending evaluation the number of rewards inside the treasure casket will increase, but if the number increases based on a hidden ranking value this is pretty detrimental. (I want the hidden ranking value to be eliminated.)
    The evaluation is not a “compared to others”-type of evaluation, it is a fixed point evaluation system. We are planning to make it so you can increase the number of rewards if you surpass a specific amount of evaluation points.

    As a side note, we will be adjusting the enmity system so that there will be less of a chance that a monster will come running towards you in the same spot that you just defeated a monster, we will also be adding a warning message.

    Besides all of the things we have outlined thus far, there will be no other changes to the Walk of Echoes system. With that said, as some have been concerned about this, sacking monsters with a separate party will still be a viable strategy.
    (5)
    Devin "Camate" Casadey - Community Team

  8. #248
    Player Ziyyigo-Tipyigo's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Camate View Post
    With that said, as some have been concerned about this, sacking monsters with a separate party will still be a viable strategy.
    Because when I think "fun," I think sack pulling!

    Did it ever occur to you folks that, if sacrificial pulling is a necessary (let alone viable) tactic, that something is fundamentally wrong with the system?
    (1)

  9. #249
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Because when I think "fun," I think sack pulling!

    Did it ever occur to you folks that, if sacrificial pulling is a necessary (let alone viable) tactic, that something is fundamentally wrong with the system?
    Well, as it is now, I like it. Better chances for me to get top 5, because God knows I won't be sac pulling.

    Don't even ask me to sac. Seriously.
    (0)

  10. #250
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Are there any plans to adjust the reward system itself?

    Some people just come on jobs that can abuse the point system to get the best reward.

    For example, nin/dnc can rack in evaluation points from taking damage, healing, enfeebling, dd'ing, debuffing, and magic damage.

    Where as a mnk/nin who tanks each mob and is obviously a huge contributor to the run's success can often go without a chest at all because they cap damage taken and damage given rewards and don't have much else they can do in that department.

    As is now, people just come in on the jobs that rack up the most points.
    (2)

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