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Thread: WoEs

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  1. #1
    Player Dragoy's Avatar
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    Jul 2011
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    Dragoy
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    Fenrir
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    RNG Lv 99
    I certainly understand, and can imagine the amount of frustration if there are that adamant leeches around. :/
    And it's obviously difficult for a group due to time constraints, yeah. On that note the reserved battlefields would certainly be better, unless they can come up with something to really fix-it from what it is now.

    I just hope there wont be a 24 hour wait. I really enjoyed doing it more than once a day, which was needed since most of the coins came out of the regular monsters, and we made 2 weapons, and certainly were getting every other coin we did not want ha! Obviously the drop-rates wouldn't be the same with a 24 hour system, but that's not the point.

    As if things weren't grindy enough already, we are limited by the daily limits which I always hated. For example the old Dynamis system. It's still pretty restrictive with the daily limit, but it's not 3 days at least, like Limbus still is and the Assault tags are something I really frowned upon when doing Nyzul Isle Investigation. That, and probably Limbus, are going to see changes soon though (not that it will help me anymore really).


    Either way, we shall see what will become of WoE. I just hope it wont be restricted too oppressively with silly time limits. :\
    (0)
    ...or so the legend says.


  2. #2
    Player Eri's Avatar
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    Mar 2011
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    Erila
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    Odin
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    DNC Lv 99
    I see the biggest Issue in not enought ppl doing WoE for the Weapons because Abyssea Versions are better and more appealing and not hard to make. SE should just like...do the Following!

    By looking at the Census we saw that the WoE Weapons are Empyrean too!

    As WoE Weapons have no Aftermath~ Why not just make next Trail as a Job Specifiaction!

    They wont Deal as mutch DMG but every job would get a Weapon with the WS and Job Specific Bonuses!

    It would encourage me to do WoE no matter of any flaws the Event has! (If I didn't do it already XD)

    The main Problem is ppl dont know if WoE is worth putting Effort in. With Job Specific Bonuses and JSE Paths, the Weapons would look a lot more appealing to be honest!
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  3. #3
    Player Leonlionheart's Avatar
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    Mar 2011
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Eri View Post
    I see the biggest Issue in not enought ppl doing WoE for the Weapons because Abyssea Versions are better and more appealing and not hard to make. SE should just like...do the Following!

    By looking at the Census we saw that the WoE Weapons are Empyrean too!

    As WoE Weapons have no Aftermath~ Why not just make next Trail as a Job Specifiaction!

    They wont Deal as mutch DMG but every job would get a Weapon with the WS and Job Specific Bonuses!

    It would encourage me to do WoE no matter of any flaws the Event has! (If I didn't do it already XD)

    The main Problem is ppl dont know if WoE is worth putting Effort in. With Job Specific Bonuses and JSE Paths, the Weapons would look a lot more appealing to be honest!
    I kind of like this idea.

    Take the WoE versions in the mythic direction, as in most aren't even close to relic power (Looking at GK and Scythe mostly, although some mythics are clearly better). Meaning have them more job specific enhancements.

    Obviously nothing over powered, but like TP+2 per jump for DRG, Souleater+2% for DRK, Cure Potency+10% for WHM, that kind of thing.
    (0)

  4. #4
    Player Eri's Avatar
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    Erila
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    Odin
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    DNC Lv 99
    I mean like BRD with Twashtar? really? Any Dagger with Ws + Job bonuse would be like so mutch better! The Bonuses should be really in the direction of Mythics but not as Powerful. WoEs are the Weapons which could not only be more useful.... but
    also add a ton of ppl doing the event.
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  5. #5
    Community Rep Camate's Avatar
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    Thanks for all your opinions regarding the changes to Walk of Echoes

    There were some questions both here and on the Japanese forums, so here is some additional info on what’s being planned:

    How many people will be able to enter?
    Same limit as now (36 people for each area).

    Will you be adding a feature where players can place individual rewards into the treasure pool?
    We do not have any plans to implement this.

    Will coins of ruin be used for something better?
    This all depends on the future of Trial of the Magians. We think it would be best to provide other uses for them.

    Can you please make coins stackable to 99?
    We are looking into this, but it is not something we can do easily.

    Please make it possible to exchange coins amongst other players.
    This would make the system too easy, so we have no plans for this currently.

    If you fail to clear the area will you receive any reward at all? Will it be like campaign union where even though time runs out you will still get a treasure chest after you have been evaluated?
    There will be no reward if you fail to clear the area.

    I’d like to know whether the brown treasure casket that everyone can lot on upon clearing an area will be removed or if they will remain.
    It will be removed. Think of it as all the items up till now will be either added or taken away from each player’s rewards.

    Will the contents of chests vary depending on evaluation?
    We are planning to have the number of rewards you earn vary based upon your evaluation.
    (3)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Kari's Avatar
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    Aisaka
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    Fenrir
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    DNC Lv 99
    Quote Originally Posted by Camate View Post
    Thanks for all your opinions regarding the changes to Walk of Echoes

    There were some questions both here and on the Japanese forums, so here is some additional info on what’s being planned:
    You mostly answered the questions that were obvious to most smart people, minus maybe one or two.
    Didn't really answer any of the important questions. Though, I suppose you're limited there.
    (0)
    /人 ‿‿ 人\


  7. #7
    Player Kenthedeviant's Avatar
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    Kenthedeviant
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    Ragnarok
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    SMN Lv 99
    Quote Originally Posted by Camate View Post
    Thanks for all your opinions regarding the changes to Walk of Echoes

    There were some questions both here and on the Japanese forums, so here is some additional info on what’s being planned:
    There will be no reward if you fail to clear the area.



    It will be removed. Think of it as all the items up till now will be either added or taken away from each player’s rewards.



    We are planning to have the number of rewards you earn vary based upon your evaluation.

    Thank your for the response, as we're all very eager to hear about the fate of WoE. However, the last couple statements left more questions than answers. Based on this info, it sounds like treasure chests are being eliminated entirely from WoE. What will the reward system now be? Just a broad idea would be great! Is it a point system like Campaign (allied notes) or like Einherjar (Ichor) perhaps that the user can choose to exchange for what they need? We're dying to know... Surely it's not JUST the base coins that drop off the normal monsters in WoE, correct? As this would leave us with virtually no incentive to clear an area. Thanks!
    (0)

  8. #8
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    Can I ask why its so hard to make coins stack to 99 when a whole ton of item's stack sizes were changed in the last major update?
    (2)

  9. #9
    Player Supersun's Avatar
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    If I were to guess it probably involves where you trade the coins to the chest since the "quests" probably haven't been programmed to deal what happens when they receive a stack of 99 as opposed to a stack of 12.
    (0)

  10. #10
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    Quote Originally Posted by Supersun View Post
    If I were to guess it probably involves where you trade the coins to the chest since the "quests" probably haven't been programmed to deal what happens when they receive a stack of 99 as opposed to a stack of 12.
    Nonsense. Most (or all) of the items with changed stack sizes are traded to the very chest you speak of. Trading all 50 or 75 at once has no issues.

    You don't need 99 coins either, you only need 30. It's just that items only stack 12 or only stack 99.
    (0)

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