2.
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2
The once/earth day seems kind of an old-school bottleneck. Why not once/vana day?
Simply allow mobs to drop coins/purses like currency flowed in old Dynamis, improve the lootpools, toss in the Magian trial items planned and cap it off as a once/hr system.
If we're getting more Confluxes, the overcrowding would solve itself when people are forced to retire for an hour while time passes.
Last edited by Sparthos; 07-12-2011 at 06:10 AM.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
2
A cooldown time less than a RL would be ideal, at the very least 20 hours so it could accomodate to delays etc on LS organizations, but the less the better. Other than that, leechers can hurry up and leech their weapons now, because hopefully 2 will the system from now on, looking at the current votes. You'll leech no more, hah!
Frejan from Ragnarok, at your service.
#2 & once per game day.
Also re-entry should only be limited to the flux you just did. We shouldn't have to wait to try out other fluxes.
2, really got nothing else to add here![]()
"Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."
2. Despite the fact that I currently can only realistically hope to do WoE solo, the open area system doesn't work out well. There's too much incentive to not cooperate and encourages some anti-social behaviour. I would have voted 1 if it included a list of counter-measures for the big sources of grief in WoE.
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Neither Do away with both systems and add the drops to abysea
2. but make it on a 18 hour cooldown so people can be flexible. keep it balanced for small parties.
I vote for option 2
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