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And make final reward some points/tokens you can exchange for coins of your choosing. Getting 100 Coins of Ruin and barely anything else at the end of your 1 RL day run doesn't really help anyone. Also, make entry tickets accumulate if you don't go in every day, either acumulating infinitely or up to let's say 7, so that you don't have to organize the group every single day. Setting up a 30min run every day gets old fast, asking few friends to tag along and spamming 3-5 runs one evening sounds more bearable.
Hell, why not make the coins tradeable/bazaarable even, so people who get junk coins can sell them off or trade (hello Tarut Cards quest!). If I wanted an empy weaponskill, I'd ask a friend or two to team up and be done in a week with the real thing. Some lv80 versions are even soloable. WoE version can't be harder than that, considering it's inferior/placeholder.
As a side note: WoE version of Shield/Harp, that would be something to look forward to!![]()