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Thread: WoEs

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  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Meh, Now that i think about it it'll still mean certain job combos will get higher exp/eval's and thus will form the best job to go as...
    Which basically emulates the rest of the game. I know some haven't liked the evaluation systems presented in Campaign or WoE because being a one-trick pony usually results in lesser reward, but these are also some of the few events where truly being a hybrid class and acting on that is a benefit, as well as taking the time to level skills you might not otherwise use in basic party play. Sadly, the actual rewards are nowadays antiquated, useless from the start, or too random to rely on for a mix of entertainment and progress.

    Eliminating the competition factor is a good start, though. Takes less off what the other guy is doing since it means they're not outright stealing from you. Overall, I feel like contributing hybrids should have an easier time reaching specific reward breakpoints while those playing roles of lesser variety could still reach the same, but with some diminishing returns involved since odds are their singular purpose can be performed to a greater effect than the hybrid.
    (1)

  2. #2
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Seriha View Post
    Which basically emulates the rest of the game. I know some haven't liked the evaluation systems presented in Campaign or WoE because being a one-trick pony usually results in lesser reward, but these are also some of the few events where truly being a hybrid class and acting on that is a benefit, as well as taking the time to level skills you might not otherwise use in basic party play. Sadly, the actual rewards are nowadays antiquated, useless from the start, or too random to rely on for a mix of entertainment and progress.

    Eliminating the competition factor is a good start, though. Takes less off what the other guy is doing since it means they're not outright stealing from you. Overall, I feel like contributing hybrids should have an easier time reaching specific reward breakpoints while those playing roles of lesser variety could still reach the same, but with some diminishing returns involved since odds are their singular purpose can be performed to a greater effect than the hybrid.
    Yah, Anyway, the problem their discussing is that multiple different jobs are required to complete and win a Walk of Echoes room. But since some job combos guarantee a higher evaluation, people chose those jobs over useful jobs to complete the run.

    And i see their concerns in retrospect. But i do like they're removing the "Competition" Factor and removing the "Ranking" Factor.

    But uh, This might just be misunderstanding, But are they limiting Walk of Echoes to once per RL Day? Someone said that to me and i couldn't find it
    (0)

  3. #3
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,093
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°>

    Quote Originally Posted by Karbuncle View Post
    But uh, This might just be misunderstanding, But are they limiting Walk of Echoes to once per RL Day? Someone said that to me and i couldn't find it
    Unfortunately, if would seem like it, and I personally do not agree with it at all!
    From the third page, or well I don't know what it is for you, I have 40 posts per page...

    Quote Originally Posted by Camate View Post
    Howdy!

    As there has been quite a lot of feedback already on the topic of Walk of Echoes adjustments, we’d just like to confirm the type of system everyone really wants, one more time.

    We’d like to decide what the best option for the renewed system is based on your feedback, so please post your opinions by 7/18 (Monday).


    (1)Original open-access system
    •Proceed with adjustments based on the current system.
    (2)Change to reservation system
    •For the reservation system, we are planning to make it similar to regular battlefields. It will be different than Dynamis and Assault.
    •Planning to make entry limited to once per real world day.
    We are also looking into the below regardless of which system we chose to adopt:

    •Reward revamps
    •Item drop rate on regular monsters
    •Difficulty level of Magian-related trials that require different types of coins

    When responding to this post, We ask that you please begin your post with "1" or "2" so that we can easily tally the votes up during our information gathering.
    Hopefully it will not bee... buzzzz.
    (0)
    ...or so the legend says.