
Originally Posted by
Cream_Soda
Are there any plans to adjust the reward system itself?
Some people just come on jobs that can abuse the point system to get the best reward.
For example, nin/dnc can rack in evaluation points from taking damage, healing, enfeebling, dd'ing, debuffing, and magic damage.
Where as a mnk/nin who tanks each mob and is obviously a huge contributor to the run's success can often go without a chest at all because they cap damage taken and damage given rewards and don't have much else they can do in that department.
As is now, people just come in on the jobs that rack up the most points.