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  1. #1
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Why is it even an issue if the coins arent stackable to 99, you only need 30 per weapon to upgrade, and if youre coin hoarding doing omfg5 weapons at once to the point you need that many coins at once, you are one of those obsessed players who has to have everything they want at once, trying to do it off a system that does not really work for that kind of thing. Secondly, in my personal opinion, why are people even complaining bout how hard it is to obtain a 'lesser' empyrean weapon when its double the time consumed to make one compared to the actual BETTER weapon? This doesnt make any sense to me to be honest.
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  2. #2
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    You are right KINDA. I like Walk of echos! I don't claim the Weapons are worth the effort ATM!

    BUT I like the event as it is kinda. So if im doing it already ... why not do a Weapon!
    Since i really do fight for it i dont see an Issue UNLESS someone lots every single coin for the sake of Loting.
    If you need one kind of Coin ~ Comment and Lot only that. The JP Community accepts that and will even take you in PT and pass for you, if you play by their Rules~

    I finished Coins for my 2nd weapon.... one after the other so i went to a LOT of runs but being fair in a flawed lot situation is the lest you can do!
    I stilly think the Event is good and would be a Lot more fun if the Weapons got a boost in some way via the next Trail maybe more ppl will come do the Event i like it.

    On another note, there might be some ppl that simply dislike silly Exclamationmark stuff or Abys or BOTH but still want the WS! So yeah... :P
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    Last edited by Eri; 07-27-2011 at 02:32 AM.
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  3. #3
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,131
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    Well...

    Quote Originally Posted by Winrie View Post
    Why is it even an issue if the coins arent stackable to 99, you only need 30 per weapon to upgrade, and if youre coin hoarding doing omfg5 weapons at once to the point you need that many coins at once, you are one of those obsessed players who has to have everything they want at once, trying to do it off a system that does not really work for that kind of thing. Secondly, in my personal opinion, why are people even complaining bout how hard it is to obtain a 'lesser' empyrean weapon when its double the time consumed to make one compared to the actual BETTER weapon? This doesnt make any sense to me to be honest.
    It's not a big issue, no, but would it be convenient?
    Fer sure.

    And to some people the weapon with the weapon skill only is a possibility while an Empyrean is not, or at least easier to go for.

    Almost every coin is also used for more than one weapon, so one might want to collect more of them within a certain period of time, and then do the other trials at another.
    I'm merely speculating, but there are reasons as to why it would be a good idea, while I can't really think of any reason as to why it would be a bad one.


    As for the official responses up there, I wonder if all that came out as truly intended through the translation.

    Does it mean it's technically difficult, or that they need to take great care with altering such a thing to not throw things off-balance for example...
    I can't really fathom neither of these examples being the reason for it not happening though.

    All in all, the vague-ö-meter is rather high up for those responses.

    No rewards if the battlefield is not cleared? Surely the 'regular monsters' still have loot to be extracted from?
    As the previously posted plans did state their drop'a'rate would be adjusted, I believe this is true...
    And said loot would go into the treasure pool I imagine, and if/when the battlefield were to be cleared, everyone would get their own boxes, with loot varying according to the points the character has accumulated?

    Or rather the rewards would be immediately shoved into the characters cramped baggies, causing them to burst not out of joy(euses), but urgh...


    I'll just wait and see what happens.
    Thinking a lot about Dynamis now, but that was not the way it was supposed to go.

    OR

    Another way to interpret that is that players enter, fight monsters and clear the battlefield and only then obtain any kind of a reward. Meaning no rewards at all if the battlefield is not cleared, elevating the difficulty-level towards, and beyond the near-by Atomos.
    That is, of course, if the monster behaviour/strength is not meddled with.

    I am thinking of the aforementioned scheme being the more likely one contemplated upon.


    I'm both OK and not OK with the evaluation scheme. I don't really have any grudges against it, but I agree with the lot who say it is not balanced and far from great.
    I always thought the point-system of Einherjar was/is nice, even though I never did it enough to actually use any of those points.
    I do, however, wonder why this type of reward-system was not used more widely in the game...
    Even the mere fact that you got some even if the battlefield was not cleared, was already pleasing more than lousy drop-rates of random'ish items and such...


    I am eager to see what will become of it all, but with mixed feelings.
    Like mentioned, I think I'll try to stop thinking about it and just wait and see. :V
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    Last edited by Dragoy; 07-27-2011 at 03:26 AM. Reason: Added something forgotten~
    ...or so the legend says.