Page 5 of 28 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 282

Thread: WoEs

Dev. Posts

Hybrid View

  1. #1
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    As I am sure many of you are curious about Walk of Echo adjustments, we managed to grab the dude in charge and confirmed a couple details. The below points outline the current direction the devs are looking into:

    • Change Walk of Echoes into an 18 person reserved battlefield
    • With the move to a reserved battlefield, the time limitation will be changed from 45 minutes to 30 minutes
    • Revamp rewards granted upon clearing the battlefield
    • Abolishment of additional rewards to players who are evaluated highly
    • Change so that the whole party receives the clear title instead of just the highest evaluated player
    • Addition of higher tier Walks of Echoes

    They will continue to be exploring the specific content from here on out, so please feel free to leave any feedback!
    (17)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    139
    Quote Originally Posted by Camate View Post
    As I am sure many of you are curious about Walk of Echo adjustments, we managed to grab the dude in charge and confirmed a couple details. The below points outline the current direction the devs are looking into:

    • Change Walk of Echoes into an 18 person reserved battlefield
    • With the move to a reserved battlefield, the time limitation will be changed from 45 minutes to 30 minutes
    • Revamp rewards granted upon clearing the battlefield
    • Abolishment of additional rewards to players who are evaluated highly
    • Change so that the whole party receives the clear title instead of just the highest evaluated player
    • Addition of higher tier Walks of Echoes

    They will continue to be exploring the specific content from here on out, so please feel free to leave any feedback!
    Suggestion, would it be possible to add more of a story to WoE that relate to the possible rewards, maybe even tie it into a new way to gain abilities and traits. Basically when I think of WoE I imagine it as an area that contain fragmented memories from different dimensions with the overall concept of playing the cleaner of sorts. So basically since there are plans to add more areas you could have it work in tiers where each area has it's own story arc from another dimension so players can just have fun seeing the differen "vandiel" concepts. With those concepts in mind it would be cool if just like abyssea with atma/abyssite, you could obtain memory fragments that could be used to augment your job in certain ways, like changing your JA to another one when you set the the memory to your job and such.

    I dunno I just would like to see an event that's more then just "get gear". I'd like to see a variety where the reward could be a new technique to learn to enhance you jobs ability. I think it could be fun and the abilities and traits can tie into the dimension fragment you are attempting to clean out.
    (1)

  3. #3
    Player Kirschy's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Kirschy
    World
    Fenrir
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    As I am sure many of you are curious about Walk of Echo adjustments, we managed to grab the dude in charge and confirmed a couple details. The below points outline the current direction the devs are looking into:

    • Change Walk of Echoes into an 18 person reserved battlefield
    • With the move to a reserved battlefield, the time limitation will be changed from 45 minutes to 30 minutes
    • Revamp rewards granted upon clearing the battlefield
    • Abolishment of additional rewards to players who are evaluated highly
    • Change so that the whole party receives the clear title instead of just the highest evaluated player
    • Addition of higher tier Walks of Echoes

    They will continue to be exploring the specific content from here on out, so please feel free to leave any feedback!
    One of the best pre-update notes I've seen yet. I can't wait!
    (0)

  4. #4
    Player katz's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Katz
    World
    Lakshmi
    Main Class
    NIN Lv 57
    So basically no more weapons for the soloists. Dont understand this game. Made relics soloist with the changes to dynamis and removed emps by making it 18 man. I guess I can throw away the coins Ive saved because they are useless now.
    (6)
    Last edited by katz; 07-07-2011 at 04:52 AM.

  5. #5
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by katz View Post
    So basically no more weapons for the soloists. Dont understand this game. Made relics soloist with the changes to dynamis and removed emps by making it 18 man. I guess I can throw away the coins Ive saved because they are useless now.
    I don't understand the logic in doing things as a "soloist" in a massive multi-player online role playing game. Want it for an achievement of some sort? Cool then deal with it the way it works now, or works in the future but don't complain when a MMORPG doesn't cater to a "soloist"
    (3)

  6. #6
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    401
    Character
    Kerinofsiren
    World
    Cerberus
    Main Class
    WHM Lv 1
    Quote Originally Posted by Zagen View Post
    I don't understand the logic in doing things as a "soloist" in a massive multi-player online role playing game.
    The fact YOU don't understand it doesn't invalidate it, it shows your limited comprehension.
    (5)

  7. #7
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    2 ONLY if you going to allow for instanced so that multiple group/people can go in regardless of size. For example, most of the time when I go, I go in to solo #3 for coins (DNC/NIN). So I would hate for me (a solo'er) to go in and locking up the zone for an ally of 18 who would have to wait until 30min or whatever time duration that you're going to make it into, plus another 30min of zone cool down (the current cool down).

    If that's not likely, then still with #1. Yeah, I hear and understand all the ppl's complaint about leechers. But would you want multiple solo'er to lock out the entire zone if the zone won't be instanced? Or would you rather take a chance with some leechers and pray your lot dont suck for that run?

    Otherwise, get rid of WoE and put the coins drop off something else. And please do not make WoE an once a day thing unless you are going to:
    1. Increase drop rate of coins significantly.
    2. Allow for some mechanism of trading in coin with another coin that people are targetting. [Alternatively, instead of coins, make the mobs drop something that can then in turn be exchanged for coins that the end user can specifically seleccted. There's nothing more frustrating then needing 1 last coin of 1 type and only seeing and getting coins of other type.]
    (0)

  8. #8
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zagen View Post
    I don't understand the logic in doing things as a "soloist" in a massive multi-player online role playing game. Want it for an achievement of some sort? Cool then deal with it the way it works now, or works in the future but don't complain when a MMORPG doesn't cater to a "soloist"
    the trouble is not everyone can get a group for the things they want and need - especially when they are just starting out. As a BST, for example, no one will take me on seal runs. I've asked and they say "do you have another job?"

    Well when you've just started a new character and toiled all the way to 90 (it took me about 4 months cause I can't play non-stop) - it is pretty sucky to be told to go level a new job if you want to play with other people.

    Then you are still stuck even if you do level another job because you can't afford to gear it properly/get spells for it/whatever and people don't necessarily want to help you.

    Now, I am fairly lucky to have a nice LS - but still there isn't many of us and everyone has different goals, and people are often with pick up groups and stuff so - it isn't very often that people are able to put together a group for something they want out of LS mates. Add to that the fact that we aren't very pro (no one in the shell has an emp weapon for example) - and then it becomes clear that content that is designed for 18 people is really unfriendly to a LOT of the playerbase.
    (1)

  9. #9
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Olor View Post
    the trouble is not everyone can get a group for the things they want and need - especially when they are just starting out. As a BST, for example, no one will take me on seal runs. I've asked and they say "do you have another job?"
    I joined a seal farming shout the other day that was led by a SMN. While the job has its uses but for seal farming it provides no real needed help, much like BST would. No one in the group questioned that the SMN went SMN to farm, we went with a NIN tank, BLM, and WHM to farm seals everyone got the seals they wanted and all were happy.

    The difference between you and the SMN in my story is the SMN was the one shouting not asking to join a group, s/he took the role of leader (one few want myself included) and got the key jobs to farm seals with. If you don't have a "key" job then take the role of leader because most people don't want it, they are usually quite happy being your sheep(BST pun haha).

    Quote Originally Posted by Olor View Post
    Well when you've just started a new character and toiled all the way to 90 (it took me about 4 months cause I can't play non-stop) - it is pretty sucky to be told to go level a new job if you want to play with other people
    I created a character for my wife and its level 76 now with 85 limit atm. It took her 8 weeks or so to get to 76 through leeching my whisker farming parties. Keep in mind I also seal farm for jobs I've leveled, kill Sobek after farming KIs and work on random NMs as needed for drops or to help others in the LS so she wasn't grinding away 24/7 or anything remotely close to that.

    Now I know what some will say about leeching being bad or how if you have 0 Cruor you can't shout and be the Key Person. Personal thoughts aside willingness to be a leader again means you prosper from it. If you're willing to take on the "leader" role you can get away with a lot such as getting 15-16 people to kill monsters and 1-2 key people. All while you reap the EXP and no one will complain because most people enjoy being sheep.


    Quote Originally Posted by Olor View Post
    Then you are still stuck even if you do level another job because you can't afford to gear it properly/get spells for it/whatever and people don't necessarily want to help you.
    If you do some research you'll find that 1 Cruor is worth 2.5 Gil. Since you're leading EXP runs and you have others opening boxes for you, you are profiting from all that Cruor. After a few runs you'll be at 70 so you can work on skill ups to take on Maat and you'll have a few hundred thousand Cruor saved up you can turn into Gil, before you know it you'll have over a million Gil to spend on gear.

    Quote Originally Posted by Olor View Post
    Now, I am fairly lucky to have a nice LS - but still there isn't many of us and everyone has different goals, and people are often with pick up groups and stuff so - it isn't very often that people are able to put together a group for something they want out of LS mates. Add to that the fact that we aren't very pro (no one in the shell has an emp weapon for example) - and then it becomes clear that content that is designed for 18 people is really unfriendly to a LOT of the playerbase.
    What content is designed for 18 people currently? Aside from Voidwatch possibly, not sure about that event yet I haven't checked it out.

    TL : DR Having the guts to be the leader will get you very far in this game and any MMO.
    (1)

  10. #10
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zagen View Post
    TL : DR Having the guts to be the leader will get you very far in this game and any MMO.
    Thanks, that was a nice post. I don't generally have trouble leveling up (it isn't difficult) - I do have limited playtime however, and would rather spend my limited time playing a job I want to play and gearing the job I want to play by playing that job - as opposed to leveling a job I don't want to play.

    Luckily I do like playing BLU so leveling that doesn't bother me... but I still have a lot of sympathy for people who would rather solo than put up with the (oftentimes unreasonable) demands of others.

    Also I agree with the above poster - It really is silly to pidgeonhole jobs when they can perform a lot of roles. BST can make a great tank - for example, for a party. It can also be DD, or support. It is a solid damage dealer with a meat shield that isn't an MP sponge. It does good things for a party.
    (0)
    Last edited by Olor; 07-09-2011 at 07:45 AM.

Page 5 of 28 FirstFirst ... 3 4 5 6 7 15 ... LastLast