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Thread: RNG Ammo

  1. #91
    Player Mirabelle's Avatar
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    Quote Originally Posted by Glecent View Post
    It's not that hard to find any random clothcrafter to synth the fletchings, bonecrafter to synth the arrowheads, and then a woodworker to be in party to do the synergy. But perhaps I'm spoiled since I took the time to level woodworking to 100 on a second character (like a week), synergy to cap on 2 characters (like 4 days each), and have a brother who leveled bonecraft.
    If that's all the time it took for you to get to 100 WW, then you a) have no job and b) have no friends outside of the game. No casual player (3 hr or less per day) is ever going to get WW to 100 in a week.

    I always hate these "its so easy" time estimates from people that just play the game 24/7. There are many players that have grown with the game, got jobs and families and other responsibilities that no longer can play the long hours. We don't need that same time sinks any more with our limited playtime. And especially not a crafting time sink just for ammo.

    Now I'll sit back for the inevitable. "but I have a life and friends and a 80 hr work week and still levelled WW in week, your just doing it wrong" reply.
    (5)
    Yo Ho Yo Ho, a pirate's life for me!

  2. #92
    Player Nynja's Avatar
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    Nynja
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    Carbuncle
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    THF Lv 99
    Once again...
    if the materials for synthesis are unavailable because they have a disgusting low drop rate, thats a problem on SE's end.

    If you cant get your hands on the ammo cause you have no friends with WW/Synergy lvled (btw you dont even NEED synergy lvled to synth arrows, you just wont get any HQ's really), thats your problem.


    When antlion arrows were tops, I spent like 3 hours farming those stupid antlions for jaws, then turned them into arrowheads. my WW mule is on the same POLID as my main (bonecraft) who is the char I have with synergy lvled. my other mule (diff polid) took the heads, went all the way to sandy to meet my WW mule, and synthed up all those antlion arrows with lv 10-15 synergy, when they were 33/66/99, I got maybe 5 HQ's out of 50 synths...but its doable. You dont really need synergy skill to do any synergizing.
    (1)
    Last edited by Nynja; 10-01-2011 at 06:20 AM.

  3. #93
    Player Catsby's Avatar
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    That still isn't reasonable. When I equip a katana or dagger I don't need a consumable item for me to swing it. If a ranged weapon is going to require ammo then the ammo should be either dirt cheap/easy to obtain or powerful/serviceable enough to justify the extra pain in the ass.
    (1)
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    Signature states "JP ONRY" in Japanese.

  4. #94
    Player noodles355's Avatar
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    It's price is justified because it has the benefit of shooting from outside AoE.

    Of course, with enmity capping so easilly and mobs moving, as well as the damage being lower than a melees (thanks to haste), the benefit doesn't really equal the cost of ammo.
    (3)

  5. #95
    Player Mirabelle's Avatar
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    Quote Originally Posted by noodles355 View Post
    It's price is justified because it has the benefit of shooting from outside AoE.

    Of course, with enmity capping so easilly and mobs moving, as well as the damage being lower than a melees (thanks to haste), the benefit doesn't really equal the cost of ammo.
    Then explain to me bullet costs? According to SE's damage adjustment I'm supposed to shoot well within AoE range for max damage from a gun. If I have to stand in danger to use a gun and still can't keep up with other melee why are dark adaman bullets so damn expensive?
    (1)
    Yo Ho Yo Ho, a pirate's life for me!

  6. #96
    Player Lumiya's Avatar
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    Lumiya
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    Valefor
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    RNG Lv 95
    I would like to see useful changes made to ammo as well. It can be a bit ridiculous sometimes to even get ammo, forget the cost concerns. However, making it sold from a NPC isn't a for sure workable issue. When they made the universal tools on NIN and made them buyable at a NPC, it sounded like a great idea. Until you realize most of the tools are 1.5x-3x the cost of the AH individual tools. Not every solution is going to seem great. In the end though, I'm still quite happy with the tool resolution, but I know many who weren't.

    Honestly though, this isn't 2007. I love the fact that not only does the dev team work on things that are useful, they actually listen to us as well. The thing is, if we let them know of a problem, they will come up with a solution they think works with what they desire. It's their game, not ours. I'd say just be happy they keep listening and continue to provide them with feedback, and a better come will hopefully come out of it.





    This whole thing sounds lame, I'm sorry. I do mean it though.
    (0)

  7. #97
    Player noodles355's Avatar
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    Quote Originally Posted by Mirabelle View Post
    Then explain to me bullet costs? According to SE's damage adjustment I'm supposed to shoot well within AoE range for max damage from a gun. If I have to stand in danger to use a gun and still can't keep up with other melee why are dark adaman bullets so damn expensive?
    Hi there, how are you? Good? Great. I explained the technical reasoning behind the absurd ammo cost. I never said I agreed with it. In fact, I insuinated that it was a load of bollocks. Would you care to actually read my post where I state "the benefit doesn't really equal the cost of ammo"?

    ITT: "You're wrong. I didn't read what you wrote. We actually are arguing the same thing but you're still wrong."
    (1)
    Last edited by noodles355; 10-01-2011 at 11:48 PM.

  8. #98
    Player Feliciaa's Avatar
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    Feliciaa
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    Phoenix
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    RNG Lv 90
    Tools being 1.5x-3x the cost of the AH individual tools might be the case on Valefore but on Phoenix NPC tools are 3-5k cheaper then their AH counterpart. Also, a NPC would help set a baseline that could be affordable and not crazy over priced. Plus a crafter could still HQ and make profit off that and everyone wins.

    It's 2011. Why is having the most basic function of a RNG only accessible to the rich?
    (0)

  9. #99
    Player Catsby's Avatar
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    Outside AoE would be justifiable if the enmity system wasn't still at level 75.
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  10. #100
    Player Glecent's Avatar
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    Glecent
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    Quetzalcoatl
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    RNG Lv 99
    Quote Originally Posted by Mirabelle View Post
    If that's all the time it took for you to get to 100 WW, then you a) have no job and b) have no friends outside of the game. No casual player (3 hr or less per day) is ever going to get WW to 100 in a week.

    I always hate these "its so easy" time estimates from people that just play the game 24/7. There are many players that have grown with the game, got jobs and families and other responsibilities that no longer can play the long hours. We don't need that same time sinks any more with our limited playtime. And especially not a crafting time sink just for ammo.

    Now I'll sit back for the inevitable. "but I have a life and friends and a 80 hr work week and still levelled WW in week, your just doing it wrong" reply.
    I do have a life and friends but I don't work, I just go to college. May have taken 2 weeks, I'm not sure but it still did not take very long at all. It's easy to spam through arrows almost all the way to 90 and thanks to Abyssea the mats for level 90+ items are extremely cheap.
    (0)

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