Results 1 to 10 of 174

Thread: RNG Ammo

Dev. Posts

Hybrid View

  1. #1
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Sapphires View Post
    Since it will be a job trait, COR can just sub ranger if they want more recycle procs that badly.

    COR has enough going for it already since they bring rolls to the table in addition to ranged damage, blanket traits for multiple jobs hurts diversity of jobs. So many Lazy aby burned COR will still TP with a bronze bullet and only use wildfire even if you gave them recycle as a job trait to a lesser extent.

    Lets be honest who invites a RNG to something like voidwatch when they can get a wildfire cor unless they are super paranoid about procs and want someone to cover archery staggers. RNG is a bit overdue for some love.

    I play COR and RNG, the game needs more RNGs playing with the best ammo, maybe we'll see more Annihilator RNGs around using adaman bullets now and see RNG being used in something else besides Odin v2/Legion
    Why do you want to use gimp SJ to save money ._. You'd better off using better SJ and cheaper bullet ._. Also COR and RNG already sharing several job trait, I don't see what's wrong with 2 ranged job in this game getting same job trait to save gil. Heck even BLU has ranged attack job trait. Jobs like DW also gave to several jobs, so it's not uncommon for jobs to share job trait.

    Able to roll is irrelevant, COR's output is already lower than RNG, and bullet still cost 90% of RNG ammo. That's like tossing a lot of money to deal subpar dmg, not worth it at all. After RNG gets recycle COR may ended up being more expensive than RNG, while still dealing subpar dmg, which just doesn't make sense.


    As for COR v.s RNG thing in VW, it depend on who you already have and who you can get.

    Although COR is more needed than RNG to VW, but you can really only have 2, unless you're focusing on magical DD on rex/bismarck. After you get 2 COR for each DD pt, it's probably better to get 1 RNG for proc and dmg. Of course, that's assuming the RNG is good and not too gimp. Most ppl skip RNG is not because RNG is a bad VW job, but rather how hard it is to find a good RNG that can actually DD. Same goes for DRG SAM etc, I skip those jobs all the time, but there are a few DRG SAM on the server I would want to invite them to DD pt.
    (0)

  2. #2
    Player Sapphires's Avatar
    Join Date
    Jul 2012
    Posts
    130
    Character
    Sapphire
    World
    Valefor
    Main Class
    DNC Lv 99
    Quote Originally Posted by Afania View Post
    Why do you want to use gimp SJ to save money ._.
    Didn't say i would sub rng on cor to save ammo, i'm saying people could if they were really hard up for a recycle trait and corsairs shouldnt act so damn entitled when rangers get something.

    Anyone sweating ammo costs should stay away from COR and RNG imo anyways and yeah sub /WAR - duh.
    Not really looking forward to recycle being so potent that we have people bandwagoning on a job like they do with war+ukon or drk+rag
    (0)

  3. #3
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Sapphires View Post
    Didn't say i would sub rng on cor to save ammo, i'm saying people could if they were really hard up for a recycle trait and corsairs shouldnt act so damn entitled when rangers get something.

    Anyone sweating ammo costs should stay away from COR and RNG imo anyways and yeah sub /WAR - duh.
    Not really looking forward to recycle being so potent that we have people bandwagoning on a job like they do with war+ukon or drk+rag
    Nobody is acting damn entitled to get everything ranger get, more like you just want RNG to be so unique, try harder. I was merely stating the fact that tossing gil to do subpar dmg is pointless. And considering it's very hard to get a decent COR due to the cost of the ammo(majority of the player isn't interested in playing ranged job properly due to the cost), this actually benefits everyone who is into endgame, playing COR or not. If you're into endgame, you most likely will pt with another COR. Out of all CORs I've known on my server, I know maybe 3 player, including myself, full time most expensive bullet. Everyone else all using bronze/steel and rarely shoot for TP. That means everytime me, or you, or another player pt with a cheap COR, entire pt output is lowered because nobody want to use more expensive bullet and would rather gimp themselves. And that hurts everyone in the ally.

    If I'm going to act as if COR so damn entitled to get everything ranger gets, I'd ask for velocity shot, ask for A rank skill level, ask for relic access, ask for A.bullet, ask every single offensive job trait Ranger has, but I didn't. COR getting recycle doesn't increase COR's output, doesn't make it surpass RNG in terms of DDing, it doesn't change the job AT ALL. It just makes this job less expensive to play and that benefits everyone who brings a COR to endgame scene. "Don't play COR if you can't afford it" is a poor arguement, because you will need to bring COR to endgame no matter what, so if nobody want to play COR due to the cost, then you get no COR and your RNG + other DD will do piss poor dmg.


    Make COR cheaper to play with, it not only benefits ppl already playing COR, but also a good incentive for more ppl to play COR, and easier to find a COR full time best bullet when you need one in ally. I fail to see why anyone would against it when everyone gets benefit.
    (3)
    Last edited by Afania; 11-09-2012 at 07:46 AM.

Tags for this Thread