Results 1 to 10 of 174

Thread: RNG Ammo

Dev. Posts

Hybrid View

  1. #1
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Although the idea on paper for auto attack seems good, I think they need to address the enmity. I have always felt that enmity was broken on ranged attack. I have seen many times where I won't attack a mob, but have left over tp and join in half way through the fight and ws and get hate. Yet, a sam has been hitting hitting hitting then do a 1.5k ws, I come in do a 1.7k ws and get hate. It just doesn't add up. Yet sam's equip had +enmity and I had over -25 enmity.

    So when I am on ranger I always have to stop shooting to not pull hate, I hardly ever use barrage unless I am going for kill shots and double shot sits there because of the enmity issue.
    (1)

  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by xbobx View Post
    Although the idea on paper for auto attack seems good, I think they need to address the enmity. I have always felt that enmity was broken on ranged attack. I have seen many times where I won't attack a mob, but have left over tp and join in half way through the fight and ws and get hate. Yet, a sam has been hitting hitting hitting then do a 1.5k ws, I come in do a 1.7k ws and get hate. It just doesn't add up. Yet sam's equip had +enmity and I had over -25 enmity.

    So when I am on ranger I always have to stop shooting to not pull hate, I hardly ever use barrage unless I am going for kill shots and double shot sits there because of the enmity issue.
    If your enmity is capped, mob will come for you after you WS regardless. Technically if your melee is on the NM full time, ranged job shouldn't pull hate unless your melee is gimp, or your enmity is capped already.
    (0)

Tags for this Thread