Quote Originally Posted by Atomic_Skull View Post
The real problem isn't materials it's the synergy requirement combined with RNG being a dead job. If ammo is made to be cheaper high level crafters will be even less likely to want to make it because not only will it sell slowly there will also be less profit to be had.
You can have the same amount of profit with cheaper material cost. Doesn't seem likely to end up that way, but it is possible.