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Thread: RNG Ammo

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  1. #1
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Vortex View Post
    Ranger has always been an awsome DD...(yes i have a gandiva to but so what)

    But much like war, drg, drk, RNG is a Spike damage job not a "dot" job like thf dnc and nin you need to know how to use it.

    Try using arching arrow/heavy shot with razed ruins instead of slugwinder, you'll see much better results.
    The problem is that most other DD jobs got a massive boost when the lvl cap was raised, but RNG didnt get much. With every DD being able to cap haste and get massive crit rate (in abyssea) we have been outpaced.

    I don't play RNG much anymore, but i'll check out arching arrow next time I get a chance.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  2. #2
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    Quote Originally Posted by Raksha View Post
    The problem is that most other DD jobs got a massive boost when the lvl cap was raised, but RNG didnt get much. With every DD being able to cap haste and get massive crit rate (in abyssea) we have been outpaced.

    I don't play RNG much anymore, but i'll check out arching arrow next time I get a chance.
    You are missing the over looked advantages of rng, like a good example is a mob with bad spikes, it is still a good dd, that can stay out of range of dangerous mobs due to aoe or punishment meele. my point is, RNG is not meant to be a warror or mnk, each job has it's own aspect, rng is already powerful if they did to much rng would be to strong. the only issues rng has is hate control since they have 0 defense. and /nin is worthless. giving up most of your damage for 3 shadows that won't last long is just a good way of gimping the job. But just like DRG PUP and DNC they can't "proc" anything other then blue so people don't really "ask" for the job.
    (0)

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