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  1. #1
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Greatguardian View Post
    Close, but unfortunately this topic of discussion most definitely does require an informed decision. How many people posting in all of these anti-stagger threads actually know how the stagger system in non-Abyssea zones works? Considering BG only has a couple working theories and raw information to comb through right now, I'm willing to bet no one does. [..]
    Some people are complaining about that, and most of them I'm guessing actually don't have a clue, simply because it's too early to have one (as you pointed out). Others, myself incldued, are simple annoyed with the system itself, not because it's easy or hard, because the truth is we don't know which one it is yet.

    I just dislike the idea itself, having to to stagger weaknesses to achieve certain effects. I believe it's a cheap way out for SE to create an artificial challenge. I believe that rewards should be gained by overcoming actual challenges, killing certain mobs in a set time frame, popping harder mobs after that then beat a boss, something, anything like that, even miniquests within the zones would be nice, fullfilling certain objectives or something, like in certain limbus zones. As I said, this just feels like a cheap solution, disguising something boring and time-consuming as challenge, with a slight incentive to try by increasing possible rewards (which were never bad to begin with imo). Dynamis was always one of my favorite events, and they changed it completely, filled up random parts with ideas I dislike. That part is just a matter of opinion, and personally I'm annoyed by it. We already have Abyssea for easy and high end content, didn't need to turn Dynamis into a cheap knock-off as well.
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  2. #2
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Arcon View Post
    Some people are complaining about that, and most of them I'm guessing actually don't have a clue, simply because it's too early to have one (as you pointed out). Others, myself incldued, are simple annoyed with the system itself, not because it's easy or hard, because the truth is we don't know which one it is yet. [..]
    And I respect your opinion. It's definitely okay to dislike the weakness trigger system. I simply don't feel that these forums are a particularly good measure of the population as a whole, especially since the majority of the feedback tends to be a bunch of people with kneejerk reactions based on hear-say rather than an actual examination of the changes and their experiences with them.
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