A game good should have an easy learning curve and well explained system for gamers to play while exploring the world and taking on challenges. That way gamers can tell if they like the game or not. That way a gamer could tell if he enjoys the system or not.
A game shouldn't be difficult to understand and lack the explanation to how to play.
Exploring the game world and taking on challenges is One thing, but lacking information on how each content is made to play is another.
Lack of information is part of the development team's fault, not the gamers.
I can see how Powder and other people like myself could be frustrated when it comes to new contents that everyone is trying so hard to figure out due to SE giving us an Incomplete content.
Its our job to play the game's content and enjoy it for what it is, Not try to figure out how it works without any legit info.


Reply With Quote