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  1. #1
    Player Lobbi's Avatar
    Join Date
    Mar 2011
    Posts
    8
    Character
    Lobbi
    World
    Asura
    Main Class
    SMN Lv 99

    BLM Manafont + Mana Wall combo broken

    Thread Title:
    BLM Manafont + Mana Wall combo broken

    Platform:
    Window64

    ISP:
    Free SAS

    Type of Internet Connection:
    DSL

    Internet Connection Speed:
    5Mbit/s

    Date & Time:
    1PM GMT+2

    Frequency:
    1. Always


    Character Name:
    Lobbi

    Race:
    Hume F

    World:
    Sylph

    Main Job: BLM90

    Support Job: WHM45

    Area and Coordinates:
    Pascerpot pop aera

    Party or Solo: Party (2 players)

    NPC Name:
    None

    Monster Name:
    Pascerpot

    Steps:
    1/ Equip Goetia Sabots +2
    2/ Use manafont 2hr and then Mana wall ability while being hit by Parcerpot
    3/ Each hits remove MP => OK
    4/ Once MP are at 0, HP are now removed (with Manafont still up)
    => Before update HP were not removed letting manafont to get hits and the blm to have a short period of invicibility.
    => I didn't view this modification in update notes so i suppose it is a bug.
    (0)

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Could be the old way was broken, and now they fixed it. NinjaFix.
    (0)

  3. #3
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    If it wasn't taking MP with Manafont up before and now is, there is the change--it is supposed to flip to hp at 0 mp by design. From the wiki about Manawall:
    ■If you get reduced to 0 mp because of damage taken from Mana Wall, Mana Wall wears off immediately.
    ■Damage will carry over to HP when MP is low enough.
    I don't remember if it was chipping away at MP prior to the update or not when Manafont was in effect--really only used it as a save-my-but move when Enmity Dowse wasn't up in abyssea, and with all the refresh in there...probly wouldn't matter all that much, so didn't make note if it was taking MP away. I'm also in the habit of trying to keep SS/Phalanx up too, so that would also affect it as well (SS/Phalanx kick in first).
    (0)
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  4. #4
    Moderator Ashvrei's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Hello,

    We'll get this clarified for you guys. This information will be forwarded to development. As always, any changes will be posted on www.playonline.com > Information Section. We will also provide a response here once we reach a conclusion.

    Thank you,
    SQUARE ENIX Moderator
    (0)