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  1. #101
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Camate: PLEASE try to get us some answers about PvP. Is the dev team willing to do anything that might revitalize the system a little? It doesn't have to be anything big...
    (7)

  2. #102
    Player Harukusan's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Quote Originally Posted by Alhanelem View Post
    Camate: PLEASE try to get us some answers about PvP. Is the dev team willing to do anything that might revitalize the system a little? It doesn't have to be anything big...
    Shameless bump.

    I want these Ballista topics to go from "please please please fix Ballista for us" to battle strategies, gearing tips, etc threads for newer Ballista and advanced players.
    (0)

  3. #103
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That's something that better belongs in a new thread.

    Frankly I want to dispel the popularity of 60 cap.... Level caps have been removed everywhere else in the game... a lot of people don't keep good gear for different levels handy anymore, and level sync makes 90% of gear above the level equivalent to wearing paper. On top of that some jobs, particularly the newer ones except for BLU and DNC, really don't start to shine until after 60 and this is all the JP community does. If people think gear is less of an impact at 60 cap, they're dead wrong; if they think the game is "less balanced" at higher levels, they're also wrong. The metagame is a little different and there are some mostly minor shifts in balance of power (e.g. the afformentioned underpowered jobs are able to compete), but beyond that, every uncapped event I've ever done has been just as if not more enjoyable than the lv60 ones.
    (3)

  4. #104
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Harukusan View Post
    Shameless bump.

    I want these Ballista topics to go from "please please please fix Ballista for us" to battle strategies, gearing tips, etc threads for newer Ballista and advanced players.
    Make a thread in the battle forum or something for that, this is obviously not the place.
    (0)

  5. #105
    Player
    Join Date
    Mar 2011
    Posts
    32
    Quote Originally Posted by Alhanelem View Post
    That's something that better belongs in a new thread.

    Frankly I want to dispel the popularity of 60 cap.... Level caps have been removed everywhere else in the game... a lot of people don't keep good gear for different levels handy anymore, and level sync makes 90% of gear above the level equivalent to wearing paper. On top of that some jobs, particularly the newer ones except for BLU and DNC, really don't start to shine until after 60 and this is all the JP community does. If people think gear is less of an impact at 60 cap, they're dead wrong; if they think the game is "less balanced" at higher levels, they're also wrong. The metagame is a little different and there are some mostly minor shifts in balance of power (e.g. the afformentioned underpowered jobs are able to compete), but beyond that, every uncapped event I've ever done has been just as if not more enjoyable than the lv60 ones.
    60 caps are significantly more balanced than uncapped is (It was retarded at 75 cap, I can't even imagine at 90). BLU is good in 60 caps it just isn't OP, DNC is mediocre but that's to be expected. There really aren't any uselessly bad jobs in 60 caps and only a couple of slightly overpowered ones. It's the most popular ballista for a reason (Also the most fun, imo).
    (0)

  6. #106
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Please, community team, we want to know if the dev team can consider any tweaks, adjustments or additions to Ballista or Conflict in general.

    I do have one last thing to add to this topic. Please, eliminate lv30/40/50 caps. No one wants to do those. Only have 60 and uncapped (I would rather not have any caps at all, but I know a lot of people DO enjoy 60 cap), and possibly make the schedule earth time based.
    (2)

  7. #107
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    Quote Originally Posted by Leonlionheart View Post
    ITT: zerging a NM with perfect defense up is hard
    some of us used the wall lock exploit~~~~
    (0)

  8. #108
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    LvCaps promote new players who haven't had the opportunity to fully gear out their jobs yet, to be able to participate fairly in PvP.

    No caps in PvP would make it less popular as a result that everyone would therefore be required to first hit Max Level on whichever job they would decide to play, in order for them to have a fighting chance in Conflict. Not to mention the amount of time it takes to obtain Max Level endgame content gear, they would be too engrossed in PvE, it would make PvP just a burden to participate.

    That's why I call for PvP specific equipment, which you obtain from doing PvP.
    (1)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  9. #109
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    LvCaps promote new players who haven't had the opportunity to fully gear out their jobs yet, to be able to participate fairly in PvP.
    If anyone ever actually played it, I would agree. But no one does. People don't PvP at low levels at all except in games where the whole thing is based around PvP. And then, you don't have a use for level caps either.

    NOBODY does lv30-50 ballista. If you DO want to do it, there's still the diorama for that. But those caps should be removed from the official match schedule.
    (1)

  10. #110
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Alhanelem View Post
    If anyone ever actually played it, I would agree. But no one does. People don't PvP at low levels at all except in games where the whole thing is based around PvP. And then, you don't have a use for level caps either.

    NOBODY does lv30-50 ballista. If you DO want to do it, there's still the diorama for that. But those caps should be removed from the official match schedule.

    That's why the new time construct in my original post fits the best. If that were implemented, then a constant Lv30, Lv60 and Uncapped Battle would be happening all the time.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

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