Yes, utsusemi is certainly the most broken thing in the game in terms of defense. Still, in the current state of the game, it's hardly necessary. Thief is even among those that can brag about not needing it, being that i've heard accounts of thieves tanking things like orthrus as /war. Mnk is on its own level though (b-b-b-but monks indeed). Again: great damage mitigation without sacrificing dot in any way (which anyone is doing just by casting utsusemi), high hp pool to afford being hit, and the list goes on.
I agree with you that we could make /mnk work. But we are still working with trade-offs because +10 DW it's a very big deal. The day we get natural DW3 this sub will become very interesting.
1) Agreed.
2) Agreed. SA/TA doesn't get better though. It's % on our total damage does increase, yeah, because we decrease the normal dot.
3) 200dps, but this method doesn't provide very realistic numbers but it's good enough as a mean to compare them, as it simplifies things. Two things that would reduce these numbers are considering 95% hit rate and using pdif instead of cratio. So the reason why we don't have 200dps on Raja is because we simply don't have 1.8 cratio and 100% hit rate.
My idea on that math was to use evisceration to compare the jobs. This of couse, favors dancer, since as you have said, thief can put RS to better use. But this simplifies the calculation because i didn't have to worry about reducing SA dps and increase ws dps. And because evis is taken as the better option when soloing a ws i decided using it full time. Why are you crying anyway? Thief won. I lost the discussion that dancer could beat thief with a hand tied.
This doesn't change my belief that we deserve a damage boost. Even SE promised it last year saying something like increasing thief damage on hnms or something. We have forgotten about what's hnm today, but i still don't see much that contributes to that finality today.

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