Where did I say that ? Carrying 20 pieces of gear for 15% reduction is idiotic especially with cure 6. I think I'm actually saying the opposite. While it's a nice item to have because well it *can* save space (sometimes, assuming you actually NEED mdt/pdt to achieve what you want). It's not useful because whenever you would need it you can use alternative gear and be exactly as much efficient or even more efficient. Its ONLY benefit is to save inventory.
Two situation can happen
99% of the fights where the mobs cannot harm you even with zero pdt gear => useless obviously. Mages have infinity MP, the MP saved over time argument doesn't work. Taking 90 instead of 100 damage doesn't make you better at anything.
1% of the fight were stacking pdt is useful which can be for instance supertanking which is a super rare situation and which can be generally done with basic earth staff & co. One situation I can think of is PW while holding the lamps. For anything else cure 6 spam. You asked for "easy game" now you have it.
Now if we are back to the old FFXI where optimizing matters why not. Although technically cure6 is more useful outside than inside abyssea. This item is nothing but a trophy and for a long time. It will become useful when they uncap pdt/mdt .. maybe. How likely are we going to have shell 6 ? More magical/physical damage taken - ? PLD is the job that takes the least damage wether from magical or physical sources. PLD is useless as every one knows. Why would Defending ring all of a sudden become useful ?
Last edited by MarkovChain; 05-15-2011 at 09:43 AM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Gotta love BG rejects doing statistics with 50 sample size. Also D ring is useless : Cure 6 etc. Anyone easily caps mdt/pdt if they want to.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
It's useless because almost every job can cap pdt and mdt for one, and for two cure 6 removes the need of any defensive stat. This has nothing to do with doing math, just common sense. Now if we are back to killing stuff than can do 1k + while having 2K HP sure.. maybe.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
I've personally seen KB pop with no competition and killed with mules many times in the past months before the update, so saying you had no chance before isint right at all.
Agree with the OP, you have to understand that your not going to get 99 ks's with any speed at all and it will take a long time, and after that you have to realize how slim your chances of even getting a kb pop. Kings poped usually onec a week before now youll prolly be lucky if you even see one king a month on your entire server, there is no way you can see that as having a better chance @ getting dring then before.
and @ Mark, its best for slot enough said.
Regardless of all that i was thinking the idea was to actually help people get their BB items but now your basiclly only gonna get it from the ks99 which you could do already.
Last edited by Rorald; 05-14-2011 at 09:28 PM.
Just wanted to say that my group got a D Ring on our first ever KB kill together. [My first kill ever, too.]
This was before the new system, where we happened to find KB just sitting in his zone by himself.
So, average is average, but it doesn't mean you're not going to be the one in that average to not waste a ton of seals.
Either way, I do prefer the old system. New system would have been fine, if they kept some natural spawn conditions or something.
/人 ◕ ‿‿ ◕ 人\
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