Just wanted to say that my group got a D Ring on our first ever KB kill together. [My first kill ever, too.]
This was before the new system, where we happened to find KB just sitting in his zone by himself.
So, average is average, but it doesn't mean you're not going to be the one in that average to not waste a ton of seals.
Either way, I do prefer the old system. New system would have been fine, if they kept some natural spawn conditions or something.
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I've said it [deleted by moderator] when the giant thread occured and nobody would listen. The new system is 10x worst than the previous one for 3 mains reasons
* Nobody has KS because nobody does exp on pre 80 mobs
* For the same reasons the global of amount KS on the server increases very slowly, not that it matters because you can't buy others KS so you have to farm them on your own.
* You are losing the chance of free pop NM or even buying it from others
As a result, I think the difficulty of getting BB is about the same as pre VU and 10x worse than prior to abyssea.
King have always been SE's little baby. They don't want people to kill them, I don't know why. Make D ring be a rare drop from shinryu if you kill it without brewing, problem solved.
Last edited by Qeepel; 05-15-2011 at 07:00 AM. Reason: Flaming.
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I have to agree that something needs to be done about the kings drop rate. I feel like the drop rate of the +1 pop items is horribly low (been on 11 runs so far and not one has dropped even with thf's trying for "max TH" each time) in comparison to the amount of regular pops you can get. Were the requirement to fighting the first kings different (such as getting the pop item through a different means) I think it would be alright if the +1's were so rare.
However my group spent over 1000 seals trying for +1 pops and got nothing. I think it's a little unusual to set up a tiered system of popping them, with many people's goal the +1 kings, making the first two relatively easy and the last the equivalent of a Kraken club. Maybe if the drop rate were atleast 25% on king +1 items, it would be a bit easier to swallow.
Last edited by Shibayama; 05-15-2011 at 01:36 AM.
I was there for the last "real" KB spawn and kill on Asura, popped 2 minutes before the update was scheduled to start. It was actually a rather nostalgic occasion, kings have been a part of this game for so many years, and now they are gone. The times I went to camp KB in the last few months, there was never much competition, and next to none for the last 2-3 weeks. So yes, I do believe that if you were serious about obtaining a Defending Ring, your chances of obtaining one were much better before this update.
Originally Posted by SpankWustler
Almost everything from kings is now obsolete, they said they are making a belt stronger than BB. You think they won't add a defending ring +1 anyway?
The +1 pop items for the HQ Kings should have a fair drop rate of 1/6 like how the NM's used to pop once per 5-7 days.
Err, I have seen plenty day 4 king pop, I have also seen a day 13 King Behemot pop. Day 8+ king pops weren't that uncommon back when I actively camped all 3 kings either.
But either way, as it is now, it seems that the only way of obtaining a Defending Ring is through some amazingly dumb luck and nothing else. SE should have just left kings alone, they weren't exactly overcamped these last few months.
Originally Posted by SpankWustler
Proc Blue !!
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