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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Just like the game currently dictates that you must idle in port jeuno if you want any sort of PUG for anything. Do you seriously not get it? The only difference this thing would make is that not every goddamn player looking for a PUG has to idle in port jeuno.

    Turning off the region chat to get some peace of mind is practically the exact same as leaving port jeuno is now.
    (1)

  2. #2
    Player Saenomo's Avatar
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    Mar 2011
    Location
    New Jersey
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    54
    Character
    Saenomo
    World
    Cerberus
    Main Class
    BLU Lv 99
    I think we just need a place easily accessible to people regardless of city preference and capable of containing shouts away from people who don't need to hear them. Why don't we all start a petition to move all shouting to the Chocobo Circuit. After all, with the exception of Bonanza marble purchase, when is the last time you went into that zone for anything after your first hour of frustration with the race system?
    (1)

  3. #3
    Player MarkoTurn's Avatar
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    Mar 2011
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    Character
    Turner
    World
    Sylph
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    SMN Lv 95
    Actually we have a similar but different system for that. The only promblem is that mostly Japanese use it.

    Its called the search comment If u need something u can always write it in the search comment and ppl can look for you. Ppl are just too lazy to search.
    (2)

  4. #4
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Quote Originally Posted by MarkoTurn View Post
    Actually we have a similar but different system for that. The only problem is that mostly Japanese use it.

    Its called the search comment If u need something u can always write it in the search comment and ppl can look for you. Ppl are just too lazy to search.
    ^This quoted for truth


    Some people are too lazy to set comments so they want to shout to the server for setting something up. Then again some people are just too lazy to read and disregard any /seacom you may have set. Maybe they don't understand what /seacom is and how to /search with it? I don't know.

    What I do know is...

    I want to see shouts while I am in the city, not while I'm doing some random event. That's why I go to the city in between events and adjust my /seacom as needed.
    (0)
    Last edited by Bulrogg; 06-11-2011 at 02:41 AM.
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  5. #5
    Player Mirage's Avatar
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    Mar 2011
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    That's not comparable at all. People are asking for another, wider chat channel, not a passive search system.
    (0)

  6. #6
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Howdy!

    As mentioned previously, the development team has been hard at work creating a new mode of chat that will allow players to be heard across all the areas within your current nation! I bring with me today a sample of what they're currently testing and planning to implement in the upcoming version update! I give you…the “Yell” feature!


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    *For the initial settings, the text color is the same as shout

    The yell feature will start with support in Jeuno so that we can monitor the effects it has on server lag. After examining the situation for a bit (and assuming no problems arise), we'll expand the yell feature to cover area-wide communications within San d'Oria, Bastok and Windurst.

    Now you'll be able to yell for parties while keeping your chocobo fed, expanding your Gobbiebag, or just listing up your bone chips on the Auction House!
    (34)
    Devin "Camate" Casadey - Community Team

  7. #7
    Player Annahya's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    107
    Character
    Annahya
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Camate View Post
    The yell feature will start with support in Jeuno so that we can monitor the effects it has on server lag. After examining the situation for a bit (and assuming no problems arise), we'll expand the yell feature to cover area-wide communications within San d'Oria, Bastok and Windurst.

    Now you'll be able to yell for parties while keeping your chocobo fed, expanding your Gobbiebag, or just listing up your bone chips on the Auction House!
    Will this /yell channel penetrate Mog Houses, or will it still just be outside in the cities?
    (0)
    "Play the way you want and have a good time - but understand that your performance can have an effect on the fun of others. Be effective for those counting on you, and never lose sight of the fact that enjoyment for yourself and others is the ultimate goal."

  8. #8
    Player JackDaniels's Avatar
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    May 2011
    Posts
    228
    Character
    Graystone
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Annahya View Post
    Will this /yell channel penetrate Mog Houses, or will it still just be outside in the cities?
    I wonder if it would increase or decrease lag if the /y included mog houses.
    (0)

    ===========Don't make me kick your butt into next Watersday!===========

  9. #9
    Player Juilan's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    Howdy!

    As mentioned previously, the development team has been hard at work creating a new mode of chat that will allow players to be heard across all the areas within your current nation! I bring with me today a sample of what they're currently testing and planning to implement in the upcoming version update! I give you…the “Yell” feature!

    Attachment 237

    Attachment 238
    *For the initial settings the text color is the same as shout
    *We will update these with EN images very soon! Apologies for the Japanese!

    The yell feature will start with support in Jeuno so that we can monitor the effects it has on server lag. After examining the situation for a bit (and assuming no problems arise), we'll expand the yell feature to cover area-wide communications within San d'Oria, Bastok and Windurst.

    Now you'll be able to yell for parties while keeping your chocobo fed, expanding your Gobbiebag, or just listing up your bone chips on the Auction House!
    Some times the japanese makes more sense to me than the english but "The yellw feature will start... we'll expand the yell feature to cover area-wide communication within san d'oria, bastok and windurst" i dont know what server these guys play on but on mine no one yells in the nations... if you want people out of jeuno you'd have to expand the jeuno yells to the nations, eve if you cant yell back
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  10. #10
    Player Zirael's Avatar
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    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    Howdy!

    As mentioned previously, the development team has been hard at work creating a new mode of chat that will allow players to be heard across all the areas within your current nation! I bring with me today a sample of what they're currently testing and planning to implement in the upcoming version update! I give you…the “Yell” feature!

    Attachment 237

    Attachment 238
    *For the initial settings the text color is the same as shout
    *We will update these with EN images very soon! Apologies for the Japanese!

    The yell feature will start with support in Jeuno so that we can monitor the effects it has on server lag. After examining the situation for a bit (and assuming no problems arise), we'll expand the yell feature to cover area-wide communications within San d'Oria, Bastok and Windurst.

    Now you'll be able to yell for parties while keeping your chocobo fed, expanding your Gobbiebag, or just listing up your bone chips on the Auction House!
    Thank you for taking the time to improve player means of communication. I hope this feature having a dedicated filter will help those who don't wish to use it.
    Also, by reading replies in this thread I hope you've realised there is a demand for enhancing means of player communication (especially not having to idle in cities in order to find PUG group) and you'll consider expanding on the idea in the future.
    Considering all the voices against, I'd stress out that /yell and /shout are totally optional and can be turned off any time one does not wish to interact with other people. Same goes for /tell, /say, /linkshell etc. If you don't want to talk to anyone in game, the features to allow you that are already in there.
    (1)

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