The fact that people won't listen and wont use it if it gets flooded with stupidity is the very thing that will prevent it from being flooded with stupidity.
Also, with the fact that most people in Jeuno are clustered in one area, this won't result in a substantial increase in chat volume from shouts.
Tax will do what exactly? There used to be a tax and everyone crammed into Rolanberry Fields. I don't know about your server but I see WAY more non bazzaring people in Port Jeuno then ones that bazaar. In fact not enough that even if they bazaared in Upper Jeuno would make any difference at all in port.
People will continue to stand afk or talking to LS people in Port Jeuno because most of them just want to show off their nice new Empyrean Weapons or Empyrean gear. If you stand by the NPC to Abyssea in Port Jeuno and look at your compass it will turn solid blue from all the people AFK at the NPC, and almost NONE of them have a bazaar.
I hope this feature gets people to afk in their damn MH instead of outside when they're not even bazaaring stuff. Even then, they should gtfo the main path and make a small district so people can move freely.
Ya know even if they somehow can't implement or somehow some unforeseen complication arise on server shouts, allowing shouts to be heard while in the MH is a giant step in the right direction. It would alleviate the MH road block as well as the abyss NPC road block quite a bit.
I see more bazaars more then anything. All the time, everytime. You fail to see the logic you didn't read. He was arguing that /yell would aliviate congestion, I on teh other had am stating that it will not. He asked that I proposed a different solution, to which I had already said tax. What you fail too see is that tax has nothing to do with what you're saying.
If the whole point of yell is to move people out of Port Jeuno, then move Joachim and Horst away from the AH. Put them in the chocobo racing area. Without the ah people wont crowd around them and the chocobo racing area is pretty empty most of the time. Nice big area for people to spread out easy access for all nations to go visit to listen to shouts.
IDK, I guess the most we'll see is a small shift of people from port jeuno to Ru'lude gardens with the /yell feature...
If it's not possible (due to mechanics) to extend a shout across a large enough area selectively, then would it be possible to have a PC (or NPC if required) that listens to shouts, and transmits that information to 3-4 'gossip' NPCs who then repeat what was transmitted to them in /say (or shout)?
Example:
1 NPC that listens located midway in port jeuno
3-4 NPCs capable of /say; 1 located in each respective port (or whitegate)
Playercharacter Bob yell/shouts '{Ballista} {Do you need it?}'
Listening NPC hears Bobs yell/shout and sends that message (along with who shouted it) to the appropriate Gossip NPC in San d'Oria.
Gossip NPC Loudmouthlarry repeats the message in /say '{Ballista} {Do you need it?} - Bob
You could probably say something along the lines that Loudmouthlarry has a linkpearl and is getting fed the latest gossip from town... if you clicked him, he'd tell you to hush down as he doesn't want to miss anything.
maybe one day the dev. can improve on this shout feature in terms not having to be in the same "area" to see a shout.
ie, /sea all yells/shout port jeuno
this would definately help with the amount of ppl in PJ.
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