Wow, you have some rather creative idea's (force NM spawns). But drops rates increased? You want everything to be on easy mode & solo able. That is not what FFXI was made for in the first place. If you have been playing as long as you say you have been & have this many problems with the game, why would you keep playing?

I can not see SE taking your suggestions seriously, they have done a lot to the game already to make it easier & if they do anymore to it everyone will have the same equipment (they almost already do with how easy AF3 +1/2 is to get). Then what fun is the game?

If you remove the challenge out of the game environment it will ruin the game completely. I personally play for the fact I am unable to complete everything in a couple sittings. I believe a lot of people enjoy the fact it takes time for you to achieve goals in this game, which you get rewarded for with a great piece of gear, or upgrade item.

I can understand the frustration of going 0/100 on something and can see that maybe it should be like a 1 in 25 guarantee drop, that way if you do not get it your first 15 tries you know you will have it within the next 10 attempts.

As for Dynamis they have improved it a lot already. I would like to see them maybe make it that if you do win the zone you should be guaranteed that at least 1 of all gear dropped, 1 good currency & maybe 1 upgrade item. This would make the entrance fee more suitable and allow people to achieve there gear in a 6 month period not 3 year period. I do Dynamis now with only 6 of us and we do awesome. This alone increases the chance of me getting the gear I need.

On another note, SE should think about upgrading the Dynamis/Gods gear. Make new sets & this would turn the game back around to what it was like 3 years ago. End game shells would be back alive & everyone would have something to strive for, rather then only having to work a few weeks to get there empy. finished.