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  1. #21
    Player LunaticVoice's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Valdr
    World
    Asura
    Main Class
    WAR Lv 33
    While I do not agree with many of your proposed solutions, I fully agree that PS2 support needs to be phased out. Current PS2 users should be given several months notice and given free PC versions of all the content they currently own. Any computer made in the last 6 or more years can play FFXI, and if you do not own a computer or cannot afford a $150 computer to play it on you shouldn't be playing FFXI anyway.

    If they dropped PS2 support, upgraded the interface and graphics to HD resolutions, released a new expansion, and made a more convenient account/billing system FFXI could make a huge comeback. Of course this won't happen because they stupidly decided to make a product that competes with another product they own and splits the user base.
    (0)

  2. #22
    Player Dodge's Avatar
    Join Date
    Mar 2011
    Posts
    8
    Character
    Artfuldodger
    World
    Siren
    Main Class
    WHM Lv 90
    Holy Greatguardian backlash, not sure how you took his thoughts to be a personal attack on you.

    Quote Originally Posted by Auriga View Post
    This is very simple, 500k fee to enter and only 2x a week entry? Seriously..how about more like 50k? maybe even 100k max?
    ------------
    World Transfer: (Problem #5 and solution within + new idea! #1)

    Seriously $25 to transfer to another server?
    -------------

    Seriously we do PAY YOUR COMPANY or what?
    -------------

    Also make those statues or something the consolation prize an improve the exp
    given from exp scrolls not just for the lotto but whenever used seriously.

    -------------

    Problem #10 -

    For the love of this game please please! end PS2 support! I know this might be asking
    or suggesting alot on this one.. but seriously.. consider the potential if you'd just
    listen to me on this one.

    Otherwise seriously consider the PS2 thing here ok? you could just do what Microsoft
    does and claim an "end of support" thing based on the life line of the hardware an all.
    Why so serious?

    In all seriousness, you really are experiencing shitty luck, esp. w/ dynamis and NMs. Some of the ideas I can agree with (weather trials are ridiculous sometimes), but there has to be some sort of challenge in the game. Not everything can be spoonfed to everyone...
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Auriga View Post
    I'd like to point out that SE's impression upon me an possibly others is that they care
    about the players considerably so they brought a time limit to bosses an the like of about
    under 3 hours or so.

    While that was a good idea I'd like to point out a few things:

    Dynamis Xarcabard: (Problem#1)
    AF2 (from here) has been amazingly hard to acquire, granted players control
    the parties that get together. The drop rates have been so horrible that in my
    case it's taken me from the time I started playing dynamis (2004 I believe)
    to recently (within the last month of 2011) to acquire the Red Mage AF2 Hat.

    That's 7 years! given that I still don't have the Thief AF2 Gloves or any of the
    items to upgrade either of them! I can understand wanting to make items
    challenging to acquire. However what part of my time frame falls under "caring"
    by the standards that set boss battles to around 3 hours?


    Solution Suggestion for #1:
    Force NM's (Notorious Monsters) of the area to drop their respective AF2 at a 100%
    drop rate or very very close to it (no less than 80% chance). As for items to upgrade
    such AF2 please either improve the drop rate significantly to the point it is noticeable
    or find/create a set of NM's to drop the respective "-1 AF2" in a fashion like suggested
    to the drops in Dynamis Xarcabard only in the areas corresponding to said "-1 AF2".

    --------

    Notorious Monster's: (Problem #2)
    Much like the issue in problem #1 the same concept sort of applies here.

    Viscount Morax (NM) - Is said to be a lottery spawn with a socially said maximum
    timer of 4 hours, granted it's said to be linked with a few other local NM's that
    would mess with it's spawn. I spent 19+ hours at this challenge while keeping
    the area clear of all summoner type demons only. For the duration of the
    time only 3 people passed through the zone. A vigilant watch on the other NM
    areas removes the possibility of another player interfering with the work done here.
    The social data used for this NM dates as far back as 2003 (I think) but regardless
    remains consistent up to today. So how is it that it failed to spawn?? what part
    of this hunt for a NM falls under the concept of keeping things within a reasonable
    time frame for players to enjoy this game? 19+ HOURS is not an ideal time frame
    for a "lottery spawn" that's more along the lines of a 24 hour NM which this is NOT.

    Solution Suggestion for #2:
    Change this NM and related NM's to it in the area to force spawns, enable items
    to spawn them to have a reasonable drop rate/acquirement condition.

    -----------

    Notorious Monster's: (Problem #3 & solution to #3 within here)
    Mysticmaker Profblix NM - This has the Moldavite Earring at 25.1% drop rate or so it
    is socially said. I spent 3 WHOLE DAYS without sleep (in 2007) camping this thing and
    for the entire duration of that time the earring never dropped! claim and kill one after
    another made no difference for the longest time. Now granted this was back before
    the concept I've been referring to about timed boss battles = a caring company.
    Shouldn't this be fixed to a 100% drop rate by now? what part of 3 days without
    sleep gives reason to allow this to continue? please change this to 100% drop rate.

    ------------

    Dynamis: (Problem #4 and solution within)

    This is very simple, 500k fee to enter and only 2x a week entry? Seriously..
    how about more like 50k? maybe even 100k max? and what about once a day entry
    instead? If you won't change drop rates improve entry times AND fees to give people
    more chances.

    ------------
    World Transfer: (Problem #5 and solution within + new idea! #1)

    Seriously $25 to transfer to another server? (most of?) this process is automated
    anyways! I think $5 is a more reasonable fee here, keep the wait time to do
    another transfer but fix the fee, while we're at it lets take a lesson from a neighbor
    and allow race changes too for the same price an make a 10$ combo to do both.

    ------------

    Monthly Fee's: (Problem #6 and solution within)

    $12.95 a month is ok if your going to improve support and actually take feedback from
    us players but when you double charge the next 1st of the month that can really
    mess up some budgets for people when they look at their bank statements. Lets
    take a lesson from a neighbor again ok? a particular neighbor has a pay system setup
    to allow from the day you play your charged up until a true 30 days later from that
    day. I'm not sure what you need to make this happen but it'd be a good idea to use
    and very soon at that.


    Monthly Fee's: (Problem #7 and solution within)

    What could be wrong now your company might ask. Well.. it just so happens that if
    you didn't listen to problem #6 and it's solution then this still applies! Behold if
    someone joins the game even one day before the end of the month they are still
    charged the full subscription amount for the month! There isn't even a refund option
    in this case or a means of getting it fixed to a pro-rated amount! See solution in
    problem #6 to correct this measure in my opinion or else do something about this!

    -------------

    Sound Issue: (Problem #8)

    I recently noticed that this actually came up as a topic in the Developer responses
    or whatever on the main site. They declined to even TRY! how hard would it be to
    enable POL to have an option to disable the music playing at the login screens both
    POL and FFXI?? Seriously we do PAY YOUR COMPANY or what? we don't pay you
    enough to handle this little issue? I think something can be worked out here, get
    ahold of me personally if you need to SE, you have my phone number somewhere.

    -------------

    New Idea #2 - Very simple name change $2.00 once every 6 months but no less than
    3 months, take your pick on this time frame SE (Square Enix).


    New Idea #3 - Auto translate functions be served from a server to reduce the amount
    of data stored on the user end. This allows for the expansion of this service.

    -------------

    Moogle Lotto (Problem #9)

    I know that it's a lotto, great idea and all.. but you should add the items from your
    real life events. Moogle Rod, Moogle Shield, Nomad versions, all of those items.
    Moogle caps included.

    And don't make them rank 1 - 2 -3 prizes.. give people a break.. Rank 4 or 5 (preferably
    5 so someone feels like they've WON something).

    Also make those statues or something the consolation prize an improve the exp
    given from exp scrolls not just for the lotto but whenever used seriously.

    -------------

    Problem #10 -

    For the love of this game please please! end PS2 support! I know this might be asking
    or suggesting alot on this one.. but seriously.. consider the potential if you'd just
    listen to me on this one.

    You could offer so much in changes if you would do this. There are so many ways your
    company could get around the complaints of users not wanting to upgrade to a PS3/4
    (whenever 4 comes out). There's all sorts of ways to go about this from offering free
    software download/installs to the PS2 users who bought the game already when they
    switch to the new console. You can add in-game item bonuses to this.

    I'm sure there are ways to get tax breaks or whatever is equivalent to this in japan.
    I say this because you could give small discounts to users switching when they buy
    pre-owned consoles from stores like gamestop an maybe to new consoles too? prolly
    not but it's an idea.

    The rest of this idea gets into marketing strategies an etc, that being said I'm not
    giving those out for free. Call me or something if your company is interested in that.
    Otherwise seriously consider the PS2 thing here ok? you could just do what Microsoft
    does and claim an "end of support" thing based on the life line of the hardware an all.

    --------------

    Magian Trials (Problem #11)

    During my experience recently chasing wind weather in Aht Urhgan for Puk kills I
    noticed there wasn't any for the longest time ever, it seemed to be related to wither
    or not the Astral Candescense (forgive spellings please) was recovered.

    Since when is the weather required to bow to an item's presence? at least make
    this objective possible in another area and while your at it fix the rate of days where
    weather can be windy? So many times for other areas of my trial I'd go to an area
    an get 3 days of nothing or lightning or whatever an then another 3 whole days
    and another whole 3 days of nothing. This complaint might seem unrealistic when
    compared to the expectations of how normal real weather behaves but this is
    still a game right? we still care about how much time one spends here right?

    --------------

    Exp Gain Pre-level 30 (Problem #12)

    Abyssea gives very nice exp gain, what do people have pre-30 level equivalent?
    Fields of Valor perhaps? great idea I suppose if groups of players were in the
    numbers of back in 2003-4 when you couldn't find a monster to kill because
    they were all being taken by the hundreds of other parties.

    Something needs to be worked out for the solo style, something more new
    player friendly to promote reason to stay & play, something
    simple yet FF11-ish if anyone understands.

    ========

    Note: Apparently I have to make another thread.. continued here.
    All I can say is keep trying and good luck. Anything worth getting is worth keeping at it.
    (0)

  4. #24
    Player LunaticVoice's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Valdr
    World
    Asura
    Main Class
    WAR Lv 33
    Quote Originally Posted by Dodge View Post
    Holy Greatguardian backlash, not sure how you took his thoughts to be a personal attack on you.



    Why so serious?

    In all seriousness, you really are experiencing shitty luck, esp. w/ dynamis and NMs. Some of the ideas I can agree with (weather trials are ridiculous sometimes), but there has to be some sort of challenge in the game. Not everything can be spoonfed to everyone...
    Challenge does not equal a massive, outrageous time investment. Challenge means battles that require preparation, knowledge of the game, strategy, and good timing. Killing the same monsters for years to get an item is just a cheap way of artificially extending how long it takes to acquire good gear. It's outrageous and is what stops many people from playing the game. I they should focus on making challenging, interesting encounters to get good gear instead of just making the drop rate so low that people never get items and end up leaving the game or feeling like they can't compete.

    I know all you old school players are against this philosophy, but a game should be fun and challenging without making unrealistic demands on your time. I've been playing XI on and off since the US release and I've found it to be better each time because they are realizing how outrageous some of the stuff in the game was and made it a lifestyle and not a video game.
    (0)

  5. #25
    Player Valefor4life's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Deeedo
    World
    Asura
    Main Class
    SMN Lv 99
    Well shit you should just stop play FFXI right now because I hate to inform you, this game is a major time sink.
    (1)

  6. #26
    Player Volothamp's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Unleashedz
    World
    Ragnarok
    Main Class
    DRK Lv 90
    so many problems..... i have one solution... quit, stop playing! why moan about so much.... you think this is gonna help anything?? u just wasted 1hr+ typing all of that lol... completely insane!! i will never understand some people..
    (1)

  7. #27
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    if you can get everything so easy whould you want to come back after geting it first try?
    In a game you should be doing what you enjoy, and you should be getting what you want. If you like salvage and want relic armor, you should be able to either get relic armor first, then go do salvage (needs high drop rate), or you need to be able to get relic armor from doing salvage (like pay alexandrite to buy them at a NPC).

    The worst way is forcing you to do 10 years of boring dynamis just so you can enjoy Salvage.

    PS. This example is rather poor since you are naked in Salvage and getting gear first won't make that huge a difference except key pieces.
    (0)

  8. #28
    Player viion's Avatar
    Join Date
    Mar 2011
    Posts
    156
    Character
    Rinzler
    World
    Lakshmi
    Main Class
    NIN Lv 34
    isnt Dyanmis getting a big change? like 500k is one of fee now and you can join anytime once per day?
    (0)

  9. #29
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Quote Originally Posted by viion View Post
    isnt Dyanmis getting a big change? like 500k is one of fee now and you can join anytime once per day?
    Yes, just with no mention of the costs apart from it being `low`. This thread is now over 2 weeks old, was bumped a week after creation by the OP, and should be erased from history altogether if it continues to get bumped.
    (0)

  10. #30
    Player
    Join Date
    Mar 2011
    Posts
    261
    Wow, you have some rather creative idea's (force NM spawns). But drops rates increased? You want everything to be on easy mode & solo able. That is not what FFXI was made for in the first place. If you have been playing as long as you say you have been & have this many problems with the game, why would you keep playing?

    I can not see SE taking your suggestions seriously, they have done a lot to the game already to make it easier & if they do anymore to it everyone will have the same equipment (they almost already do with how easy AF3 +1/2 is to get). Then what fun is the game?

    If you remove the challenge out of the game environment it will ruin the game completely. I personally play for the fact I am unable to complete everything in a couple sittings. I believe a lot of people enjoy the fact it takes time for you to achieve goals in this game, which you get rewarded for with a great piece of gear, or upgrade item.

    I can understand the frustration of going 0/100 on something and can see that maybe it should be like a 1 in 25 guarantee drop, that way if you do not get it your first 15 tries you know you will have it within the next 10 attempts.

    As for Dynamis they have improved it a lot already. I would like to see them maybe make it that if you do win the zone you should be guaranteed that at least 1 of all gear dropped, 1 good currency & maybe 1 upgrade item. This would make the entrance fee more suitable and allow people to achieve there gear in a 6 month period not 3 year period. I do Dynamis now with only 6 of us and we do awesome. This alone increases the chance of me getting the gear I need.

    On another note, SE should think about upgrading the Dynamis/Gods gear. Make new sets & this would turn the game back around to what it was like 3 years ago. End game shells would be back alive & everyone would have something to strive for, rather then only having to work a few weeks to get there empy. finished.
    (0)
    NightDagger
    Server - Lakshmi

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