I'd like to point out that SE's impression upon me an possibly others is that they care
about the players considerably so they brought a time limit to bosses an the like of about
under 3 hours or so.
While that was a good idea I'd like to point out a few things:
Dynamis Xarcabard: (Problem#1)
AF2 (from here) has been amazingly hard to acquire, granted players control
the parties that get together. The drop rates have been so horrible that in my
case it's taken me from the time I started playing dynamis (2004 I believe)
to recently (within the last month of 2011) to acquire the Red Mage AF2 Hat.
That's 7 years! given that I still don't have the Thief AF2 Gloves or any of the
items to upgrade either of them! I can understand wanting to make items
challenging to acquire. However what part of my time frame falls under "caring"
by the standards that set boss battles to around 3 hours?
Solution Suggestion for #1:
Force NM's (Notorious Monsters) of the area to drop their respective AF2 at a 100%
drop rate or very very close to it (no less than 80% chance). As for items to upgrade
such AF2 please either improve the drop rate significantly to the point it is noticeable
or find/create a set of NM's to drop the respective "-1 AF2" in a fashion like suggested
to the drops in Dynamis Xarcabard only in the areas corresponding to said "-1 AF2".
--------
Notorious Monster's: (Problem #2)
Much like the issue in problem #1 the same concept sort of applies here.
Viscount Morax (NM) - Is said to be a lottery spawn with a socially said maximum
timer of 4 hours, granted it's said to be linked with a few other local NM's that
would mess with it's spawn. I spent 19+ hours at this challenge while keeping
the area clear of all summoner type demons only. For the duration of the
time only 3 people passed through the zone. A vigilant watch on the other NM
areas removes the possibility of another player interfering with the work done here.
The social data used for this NM dates as far back as 2003 (I think) but regardless
remains consistent up to today. So how is it that it failed to spawn?? what part
of this hunt for a NM falls under the concept of keeping things within a reasonable
time frame for players to enjoy this game? 19+ HOURS is not an ideal time frame
for a "lottery spawn" that's more along the lines of a 24 hour NM which this is NOT.
Solution Suggestion for #2:
Change this NM and related NM's to it in the area to force spawns, enable items
to spawn them to have a reasonable drop rate/acquirement condition.
-----------
Notorious Monster's: (Problem #3 & solution to #3 within here)
Mysticmaker Profblix NM - This has the Moldavite Earring at 25.1% drop rate or so it
is socially said. I spent 3 WHOLE DAYS without sleep (in 2007) camping this thing and
for the entire duration of that time the earring never dropped! claim and kill one after
another made no difference for the longest time. Now granted this was back before
the concept I've been referring to about timed boss battles = a caring company.
Shouldn't this be fixed to a 100% drop rate by now? what part of 3 days without
sleep gives reason to allow this to continue? please change this to 100% drop rate.
------------
Dynamis: (Problem #4 and solution within)
This is very simple, 500k fee to enter and only 2x a week entry? Seriously..
how about more like 50k? maybe even 100k max? and what about once a day entry
instead? If you won't change drop rates improve entry times AND fees to give people
more chances.
------------
World Transfer: (Problem #5 and solution within + new idea! #1)
Seriously $25 to transfer to another server? (most of?) this process is automated
anyways! I think $5 is a more reasonable fee here, keep the wait time to do
another transfer but fix the fee, while we're at it lets take a lesson from a neighbor
and allow race changes too for the same price an make a 10$ combo to do both.
------------
Monthly Fee's: (Problem #6 and solution within)
$12.95 a month is ok if your going to improve support and actually take feedback from
us players but when you double charge the next 1st of the month that can really
mess up some budgets for people when they look at their bank statements. Lets
take a lesson from a neighbor again ok? a particular neighbor has a pay system setup
to allow from the day you play your charged up until a true 30 days later from that
day. I'm not sure what you need to make this happen but it'd be a good idea to use
and very soon at that.
Monthly Fee's: (Problem #7 and solution within)
What could be wrong now your company might ask. Well.. it just so happens that if
you didn't listen to problem #6 and it's solution then this still applies! Behold if
someone joins the game even one day before the end of the month they are still
charged the full subscription amount for the month! There isn't even a refund option
in this case or a means of getting it fixed to a pro-rated amount! See solution in
problem #6 to correct this measure in my opinion or else do something about this!
-------------
Sound Issue: (Problem #8)
I recently noticed that this actually came up as a topic in the Developer responses
or whatever on the main site. They declined to even TRY! how hard would it be to
enable POL to have an option to disable the music playing at the login screens both
POL and FFXI?? Seriously we do PAY YOUR COMPANY or what? we don't pay you
enough to handle this little issue? I think something can be worked out here, get
ahold of me personally if you need to SE, you have my phone number somewhere.
-------------
New Idea #2 - Very simple name change $2.00 once every 6 months but no less than
3 months, take your pick on this time frame SE (Square Enix).
New Idea #3 - Auto translate functions be served from a server to reduce the amount
of data stored on the user end. This allows for the expansion of this service.
-------------
Moogle Lotto (Problem #9)
I know that it's a lotto, great idea and all.. but you should add the items from your
real life events. Moogle Rod, Moogle Shield, Nomad versions, all of those items.
Moogle caps included.
And don't make them rank 1 - 2 -3 prizes.. give people a break.. Rank 4 or 5 (preferably
5 so someone feels like they've WON something).
Also make those statues or something the consolation prize an improve the exp
given from exp scrolls not just for the lotto but whenever used seriously.
-------------
Problem #10 -
For the love of this game please please! end PS2 support! I know this might be asking
or suggesting alot on this one.. but seriously.. consider the potential if you'd just
listen to me on this one.
You could offer so much in changes if you would do this. There are so many ways your
company could get around the complaints of users not wanting to upgrade to a PS3/4
(whenever 4 comes out). There's all sorts of ways to go about this from offering free
software download/installs to the PS2 users who bought the game already when they
switch to the new console. You can add in-game item bonuses to this.
I'm sure there are ways to get tax breaks or whatever is equivalent to this in japan.
I say this because you could give small discounts to users switching when they buy
pre-owned consoles from stores like gamestop an maybe to new consoles too? prolly
not but it's an idea.
The rest of this idea gets into marketing strategies an etc, that being said I'm not
giving those out for free. Call me or something if your company is interested in that.
Otherwise seriously consider the PS2 thing here ok? you could just do what Microsoft
does and claim an "end of support" thing based on the life line of the hardware an all.
--------------
Magian Trials (Problem #11)
During my experience recently chasing wind weather in Aht Urhgan for Puk kills I
noticed there wasn't any for the longest time ever, it seemed to be related to wither
or not the Astral Candescense (forgive spellings please) was recovered.
Since when is the weather required to bow to an item's presence? at least make
this objective possible in another area and while your at it fix the rate of days where
weather can be windy? So many times for other areas of my trial I'd go to an area
an get 3 days of nothing or lightning or whatever an then another 3 whole days
and another whole 3 days of nothing. This complaint might seem unrealistic when
compared to the expectations of how normal real weather behaves but this is
still a game right? we still care about how much time one spends here right?
--------------
Exp Gain Pre-level 30 (Problem #12)
Abyssea gives very nice exp gain, what do people have pre-30 level equivalent?
Fields of Valor perhaps? great idea I suppose if groups of players were in the
numbers of back in 2003-4 when you couldn't find a monster to kill because
they were all being taken by the hundreds of other parties.
Something needs to be worked out for the solo style, something more new
player friendly to promote reason to stay & play, something
simple yet FF11-ish if anyone understands.
========
Note: Apparently I have to make another thread.. continued here.