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Thread: dynamis procs

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  1. #1
    Player Wenceslao's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    I haven't tested this ones, i'm just making a copy paste from other thread in this forum, tonight we will go to investigate about procs in dynamis, the set up will be. WAR/BST/WHM/BLM/DRK/TFH/RNG i'll post the results in this same trhead to help expand the knowledge on this.

    Holy - Red Proc
    Banish II - Red Proc
    Banish III - Red Proc
    Flash - Yellow Proc
    Earth Shot - Red Proc
    Light Shot - Red Proc
    Numbling Shot - Red Proc
    Stun - Yellow Proc
    Dispel - Red Proc
    Blind II - Red Proc
    Provoke - Yellow and Red Proc
    Red Lotus Blade - Red Proc
    Shadow of Death - Yellow Proc
    Ground Strike - Red Proc
    Sanguine Blade - Red Proc

    Hope it can come in handy to you guys.
    (0)

  2. #2
    Player Xikeroth's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Xikeroth
    World
    Ragnarok
    Main Class
    NIN Lv 99
    I think having triggers in dynamis is just stupid and lazyness on the part of the FFXI dev team. I have yet to see reliable triggers in dynamis for currency farming.

    Too many questions about them exist, what are the conditions, Do they change mob to mob, zone to zone, consistant enough to matter without having a way to find them?

    I know people that went to Dynamis - Bastok using that proc list Wenceslao posted(which I also saw on another thread) and none of the ones they had in that list worked.

    People need to take note what stagger works on what mob and the day of the week that it happened so we can narrow this down.
    (2)

  3. #3
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Quote Originally Posted by Xikeroth View Post
    I think having triggers in dynamis is just stupid and lazyness on the part of the FFXI dev team. I have yet to see reliable triggers in dynamis for currency farming.
    FFXI Dev Team is never lamer than ever since they make Abyssea and all these proc'ing crap. Not only that the negative effects are rising from all over the community but also they way the team try to make it up to the players are just going no where.
    (0)