Quote Originally Posted by ch405 View Post
I am a bit... awed by the damage output of others compared to me, though. Maybe it's just my imagination.
It's not your imagination.

Quote Originally Posted by ch405 View Post
Darkness: Job Ability -> Expend HP to Deal Non-Elemental or Dark Elemental Damage to a Foe/Foes.
* The only issue with this is Dark resistant foes, such as Antica and the like. But it'd be a neat novelty from the old days.
* Could make it where it gives a decent TP boost comparative to the damage dealt.

Dark: Spell Line -> like elemental spells but Dark Elemental Damage. (FFXII Dark, Darkra, Darkga spells pretty much)
* Holy/Light gets Banish, why not Dark with it's own spell line. Maybe Dark KNight could be the only one to have them, too...
I'd like it to be similar to the Darkness ability found in FFX-2: non-magic, non-physical, non-elemental damage.

The Dark spell line would be nifty, but they may think that drain covers that; minus Drainga.