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  1. #891
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by Lyall View Post
    A lot of the game's population, at least as far as I know, didn't do much "endgame" outside of the entry-level stuff, like Dynamis and Sea/Sky. When experience and current-endgame crashed into the same zones together with Abyssea, I think a lot of people didn't know how to handle that. On one hand, experience! On the other, competition with the allegedly-elitist endgamers!
    I think you're right. I even knew some end game people who were upset about Abyssea cutting into the traditional end game linkshell schedule when Abyssea first came out. They couldn't understand why no one wanted to go "help" at Dynamis or Einherjar anymore. It took a few weeks but they're all on the bandwagon now.
    (0)

  2. #892
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Chrianna View Post
    Thank you I looked up the word and found that I had used the wrong word - I have edited my post. I'm sure my meaning must have been clear however.
    Sorry, sarcasm doesn't come through well on the internet so I couldn't be sure.
    (0)

  3. #893
    Player Ikari's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    3
    Character
    Aikari
    World
    Ragnarok
    Main Class
    DRK Lv 90
    Double exp at colibri north / MMJ would still only be 50k, 60k an hour. As might have been missed in Lyall's gigantic post, 92k an hour with just a WAR and WHM for DD, on my leeching DRK and several others. Would be double that if we actually had a full party killing.

    Point is, nothing SE can ever do to raw exp gain will change the fact that abyssea is the best source of exp in this game. Not because mobs give 600, 650 exp a kill, but because they respawn in 30 seconds, instead of 5-15 minutes. Doubling exp will make the 1-30 grind much less painful, but again, if the level restriction was raised to X in abyssea, that would just mean people grind level sync'd lesser colibri/colibri/greater colibri until X level.

    I, for one, have been sick of colibri since about halfway through WotG, having leveled 2 entire jobs on them and merited 4 others. But I guess all these people arguing for Abyssea to be high-capped have more fun grinding colibri for weeks to get to 75 (90), instead of 4-7 abyssea sessions, some skillups, and then playing the actual meat of the game with a shiny new job.
    (0)

  4. #894
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Ikari View Post
    Point is, nothing SE can ever do to raw exp gain will change the fact that abyssea is the best source of exp in this game.
    50x exp outside abyssea would more than do it.
    (0)

  5. #895
    Player Ikari's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    3
    Character
    Aikari
    World
    Ragnarok
    Main Class
    DRK Lv 90
    Well yea, but then you would kill a level 0 bunny in ronfaure and ding level 5, and I don't think that's quite something SE would do. That kind of exp gain and the question of "Why even have levels below cap?" becomes worth asking.
    (0)

  6. #896
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Ikari View Post
    Well yea, but then you would kill a level 0 bunny in ronfaure and ding level 5, and I don't think that's quite something SE would do. That kind of exp gain and the question of "Why even have levels below cap?" becomes worth asking.
    Those rabbits are level -1 actually. And i already asked thatg question.
    (0)

  7. #897
    Player Ikari's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    3
    Character
    Aikari
    World
    Ragnarok
    Main Class
    DRK Lv 90
    There's still a certain amount of work that goes into a job, especially the first 30 levels to get to abyssea, and having a halfway competent abyssea group so you don't gouge your own eyeballs out. A full-bore abyssea cleave party can pull 200k+ an hour, which most certainly makes levels meaningless, but the average pickup group isn't anywhere near that speed. I think that's the reason why SE isn't just handing levels out like candy, because there's still a huge difference between a competent, geared party, and the proverbial doonz pickup (that happens to be inside abyssea).

    That's why I don't think it's a question worth asking yet, low-end exp is still slow. There's still a 'penalty' to having an incompetent group, and until that's gone, level progression has meaning.
    (0)

  8. #898
    Player Nattack's Avatar
    Join Date
    Mar 2011
    Posts
    145
    Character
    Nattack
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kuishen View Post
    Oh look another thread with the exact same thing in it...

    Raen and Rog are entirely correct. This whole "RETURN TO THE OLD WAYS" attitude needs to go away, the old ways sucked, stop asking for them back.
    I half agree, I never did like old EXP parties, but as I posted on BST, I loved it when people would fight over HNM's via MPK. It was hectic and exciting!
    I loved the old mechanics of the game, just not the whole 5k an hour thing.
    (0)
    You can't even hold it.

  9. #899
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by Nattack View Post
    I half agree, I never did like old EXP parties, but as I posted on BST, I loved it when people would fight over HNM's via MPK. It was hectic and exciting!
    I loved the old mechanics of the game, just not the whole 5k an hour thing.
    I think most of us say that we loved the old mechanics. I too look back on those times fondly. I'm not upset, however, about the changes. I'm looking forward to more.
    (0)

  10. #900
    Player
    Join Date
    Mar 2011
    Posts
    62
    It seems the only people who want the level cap raised are people that have been playing for a long time and are /pout. It's time to get over it. "This took me forever to get and they got it in one day". In my opinion you can either play a job well or you can't. It doesn't matter if you have been playing a job for 4 years and someone got it in 1 day to 75. If you are a good player it only takes 1 day to realize what needs to be done. And
    If people loved levelling the old way so much, they would.
    this ^
    (0)

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