I healed more on 50 blm than level 80+ whms were when i "leeched' it up back during scars, simply because i had 15/tic refresh from atmas, and they had none. While they were frequently resting because they couldn't keep, i literally couldn't use up my mp even if i wanted to, and was limited only by cure 3's recast.
This is exactly I've been trying to say. Abyssea is just a marketing strategy before the end of FFXI. The way they designed the aby zones including emp wpn, armor, xp and others are way off balance.
This is no longer a gamers game, it's changing to a 2-hour game for all everyone much like WoW.
Abyssea is interim content, and it is over with at level 90. This is not even "Endgame". It is casual content for casual players once they hit level 99. I highly doubt there is not a completely separate Endgame system being developed for the level 99 cap.
Empyrean Weapons are also nowhere near complete. The 50/50/75 trials inside Abyssea are just the next tier up from the 4/4/6 VNM trials. It's just a pattern utilizing the next step up in the NM system. Dragua was not meant to be the final trial for my Verethragna.
Now if only that pesky TOS claiming the game can and will change at any time without warning wasn't in effect. You know, the one we all agreed to when playing this game? Yeah, that little thing.
They could make Abyssea level requirement be 90 and can legally get away with it just because of their TOS.
because normal party members can easily do this as well as still contribute
Not if the party is any good, or rather has any good player with them. I one shot most IT EXP mobs with a single WS, so no I'd rather not spend time digging through chests when I could be slaughtering monsters. Even shoving this duty onto the mages can be problematic, as it leaves them unable to properly respond to situations that require immediate attention or to properly do their jobs in general.
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