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  1. #1501
    Player RaenRyong's Avatar
    Join Date
    Mar 2011
    Posts
    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    It seems everyone anti-Abyssea levelling has a serious case of nostalgia. You want the past. We want the future. You want to return the game to its stagnant state, slow and tedious with grinding being the mainstay of the performance. We want the stage continually refined into something far more grandiose, where experience grinding is an ephemeral means to an end, allowing us to enjoy content rapidly.

    The relics of the past should be confined to the past. Seek the future and seek progression - by fighting against it, you are actively harming the game.
    (0)
    This is Sakurawr, not Raen D:

  2. #1502
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    This thread has more posts then the german and french forums combined.
    (0)

  3. #1503
    Player Linh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    157
    Quote Originally Posted by Greatguardian View Post
    Level Sync destroyed the balance you're thinking of, not Abyssea. People only needed 3 sets past Qufim Island (where you could exp naked and be effective); East Ronfaure [S] set, Wajaom Woodlands/Bhaflau 55-65 set, and 75+ set.
    Birds are good exp....and Level Sync is a brilliant idea to *make the game more social so people could play with their friends*.

    It just so happened that you could also use Level Sync to fight birds as most of your exp prey. So why would people *want* to level on anything else if birds gave such good exp?

    I would say that the flamingos are proof that SE wants a faster paced game.

    EDIT: Ninja as a tank wasn't part of SE's original intention, but it evolved to be so because of the players.

    Likewise, Level Sync wasn't meant to be able to level so easily off pink birds all the damned time, but that's what players used it for!
    (0)
    Last edited by Linh; 03-21-2011 at 05:08 PM.

  4. #1504
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Linh View Post
    Birds are good exp....and Level Sync is a brilliant idea to *make the game more social so people could play with their friends*.

    It just so happened that you could also use Level Sync to fight birds as most of your exp prey. So why would people *want* to level on anything else if birds gave such good exp?

    I would say that the flamingos are proof that SE wants a faster paced game.

    EDIT: Ninja as a tank wasn't part of SE's original intention, but it evolved to be so because of the players.

    Likewise, Level Sync wasn't meant to be able to level so easily off pink birds all the damned time, but that's what players used it for!
    I have no problem with Level sync; I love the feature. I was simply pointing out that the issues Kailea was addressing had very little to do with Abyssea, and more to do with the introduction of level sync.
    (0)

    I will have my revenge!

  5. #1505
    Player Linh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    157
    Quote Originally Posted by Greatguardian View Post
    I have no problem with Level sync; I love the feature. I was simply pointing out that the issues Kailea was addressing had very little to do with Abyssea, and more to do with the introduction of level sync.
    And I was agreeing with you.

    No Abyssea leeching = LeveL Syncing to birds for exp and won't really need any other gear set.
    (0)

  6. #1506
    Player Kailea_Nagisa's Avatar
    Join Date
    Mar 2011
    Posts
    200
    I still got parties in other places with level sync, hell I was only in level sync PTs half the time. level sync no where destroyed balance more then Abyssea did.
    (0)

  7. #1507
    Player Emitremmus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    104
    Character
    Dinah
    World
    Phoenix
    Main Class
    BLU Lv 99
    Indeed I feel that Abyssea has hurt the AH, lower level parties, and nostalgia. However, I think Abyssea in itself is awesome. My post is purely directed at the strangely low level requirement to begin with. I also understand that some people don't want to spend forever leveling a job, but the speed in which you can do so in Abyssea is just insane.
    (0)

  8. #1508
    Player Kailea_Nagisa's Avatar
    Join Date
    Mar 2011
    Posts
    200
    oh I agree the new content is awesome, just wish they had controlled it better from the start, now they might just have to make a few people angry if/when they fix it. Players are important, but the health of the game is important too, and as long as Abyssea stays the way it is now, that health is not looking so good.
    (0)

  9. #1509
    Player
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    36
    Don't know if this was mentioned in this thread (116 pages skimming: no thanks, lol)
    What if you get 0 xp in Abyssea on jobs you haven't finished shattering stars quest on?
    Lets you prove you can handle the job ^^
    (0)

  10. #1510
    Player Emitremmus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    104
    Character
    Dinah
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Maquis View Post
    Don't know if this was mentioned in this thread (116 pages skimming: no thanks, lol)
    What if you get 0 xp in Abyssea on jobs you haven't finished shattering stars quest on?
    Lets you prove you can handle the job ^^
    That's actually a really good idea. Looksie here SE! This guy has some brains.
    (0)

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