Quote Originally Posted by Raka View Post
I support this idea and Red mage does hold the title of "Jack of All Trades" in my opinion. I personally would like to see Swords and/or Shields specifically built for Red mage that help to modify their MAB or MAA at the very least so they can actually make use of their melee capabilities in paticular.

Was there ever a reason that SquareEnix removed "Flash" from the Red mage spell list in the first place? I never did understand why they did that, yet they left Divine magic skill accessibly high.

I would like to see Cure V added somewhere down the road, too. As Cure IV isn't cutting it anymore, especially within Abyssea.

Also, sorry in advance if I had reposting anything that was already said.
Dia was originally Divine Skill.

As for Jack of all Trades, they are magic wise but after lvl. 50, whether anyone likes it or not, they lost the melee capability, and that's all SquareEnix's fault, trying not to over power them left them gimped in the melee department, their Empyrean Armour is a testament to that. The only job that was originally meant to melee that gets no STR, Attack, haste or anything to help at all where melee is concerned.

It's funny they got careful not to over power RDM, yet look at WAR and MNK at the current time who are severely over-powered.