I think they had some fear we would be used as tanks in a regular party or something....they should at the very least give us gear that allows us to better tank/melee for when the situation calls for it
I think they had some fear we would be used as tanks in a regular party or something....they should at the very least give us gear that allows us to better tank/melee for when the situation calls for it
Emnity is a big issue, though. The way our class is designed is that we have no baseline emnity tools. We get whatever we can from subbing something, but that is not nearly enough.
Emnity as a whole needs changes, but you'd have to toss in a RDM-native spell or ability to generate hate, then toss flash on top of it and do something to allow damage from enspells to generate hate as well. Then melee performance and its role in generating hate has to be re-evalued, after which re-evaluing how that interacts with jobs like /BLU, /PLD and /WAR. Much like our melee, tanking needs mechanic changes, it would seem.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |