The point is RDM's native Enhancing is superior to anyone's, lack of spells means little other than SquareEnix never thought about it properly.
PS. I'm aware also SCH matches them, however it needs Light Arts active so it's lesser than RDM in that department, that along with RDM's EA+2 giving nearly a 100% duration increase still makes them the better Enhancer.
Why does Rdm having a higher enhancing skill then Whm matter because last I checked...
Sch has the same as us, Brd has better buffs and "more skill", Corsair has better buffs and doesn't even need skill, Summoner has AoE buffs (which some are better) and better skill, Blue Mage has "better" "AoE" buffs and a better skill.
When it comes down to it Rdm only has 4 buffs that it can cast on other people (without gems)
Protect, Shell, Haste, Refresh (and Phalanx II if you have it)
Now make a list of all the buffs that those other jobs can cast on people. It's a LOT more then 4.
I mean the VAST majority of Rdm's spells have actually been self-targeting only.
The only reason Rdm was considered a buffer in the past was because it had the only 2 buffs that mattered (and those just happened to be able to cast on others)
Refresh and Haste
Now that Refresh is largely not necessary, and your local Whm can already provide Haste there's really only one thing that could make Rdm the "buffing class" again, Haste 2...
Do you really want to go back to being a cycle mage... >.>
The only difference in Buffs is that WHM has AoE and RDM is self cast only, Phalanx itself trumps WHM's AOE buffs, not to mention you can just sub /whm and get them all then enhance better than a WHM. WHM is the ultimate healer, they're not the ultimate buffer.
I don't want them to go back to the Enhancer of the party, I'm only saying mage wise they are the better Enhancer out of RDM SCH BLM WHM and PLD, the 5 jobs with native enhancing skill.
Exactly. Whm can buff everyone at once. They can get pro/shell up on a party without spending 1k mp, and a minute of casting. They can get barspells on an entire party, instead of just themselves. Same with gain spells. That sounds like a pretty big deal to me. Rdm is better at self buffs, whm is much better at party buffs.
No, it's not the ultimate buffer, but it's certainly better than rdm.
Last edited by rog; 03-10-2011 at 06:10 AM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |