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  1. #1
    Player Vadreucant's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    11
    Character
    Vadreucant
    World
    Fenrir
    Main Class
    WAR Lv 90

    What were you guys thinking?

    Just went on a dynamis run for the first time after the update. I found myself wondering who had the great idea to have all the mobs popped right as we enter? Need to bring the orignal setup back because this new way is not working.
    (1)
    Try to enjoy the little things in an ever changing world.

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Now it sounds like most of the openings are actually like it was in Jeuno to start. GREEEAT!
    (0)

  3. #3
    Player Catwho's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    9
    Character
    Catwho
    World
    Bismarck
    Main Class
    BRD Lv 99
    The problem we encountered in Jeuno is that there is no safe way to pull the palace. Repops are too frequent and the bottom floor linked to the top (something that did not happen unless you had someone mis-target and hit the statue on the balcony by accident.... which I did once. Oops.)

    I think if the respawn timer was about twice as long, we could do it without any problems.
    (1)

  4. #4
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Just bring 10 warriors and fell cleave everything!
    (0)

  5. #5
    Player Chilzen's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    35
    Or else just Sneak / Invis through most of the bad parts.

    Though a bit of mob placement trimming wouldn't honestly hurt, in fairness. Xarc is a full on death trap for the most part, and I'm sure the devs know that much.
    (0)

  6. #6
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    THE ZONES ARE NOW BUILT FOR EVERYONE AND NOT JUST GROUPS. Therefor, go in there with a lot of people.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by Tsukino_Kaji View Post
    THE ZONES ARE NOW BUILT FOR EVERYONE AND NOT JUST GROUPS. Therefor, go in there with a lot of people.
    If they actually made single-currency drops reasonable, I'd agree with you wholeheartedly. I actually found solo 90 BST-Dynamis-Xarcabard this overnight to be quite challenging without being ridiculous -- as long as I remember to sneak and invis up.
    (0)

  8. #8
    Player Vadreucant's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    11
    Character
    Vadreucant
    World
    Fenrir
    Main Class
    WAR Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    THE ZONES ARE NOW BUILT FOR EVERYONE AND NOT JUST GROUPS. Therefor, go in there with a lot of people.
    Well now that it is set up where the alliance that kills the mob get the drop makes it so that 18 people per group go in we went in with that and snk and invis but some of these mobs cant be killed with just 18 people. That being said I think the need to expand the amount of people per alliance. As it seems now there is little way to make this a successful change. Great idea on the daily entrance but horrible idea on having all the mobs pre-popped.
    (0)
    Try to enjoy the little things in an ever changing world.

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