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  1. #31
    Player Wenceslao's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    I agree, SE had made a mistake, but in the other hand, we were complaining too much for not being able to have stuffs to do outside abyss, maybe SE could help the players making the mobs not to aggro...
    (0)

  2. #32
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Or maybe players can get a clue, bring Sneak/Invis, and remember to /Check monsters they don't recognize.
    (8)

  3. #33
    I like the higher level mobs, I want to get he hell out of Aby exceptfor getting AF3 +2. But the placement of the 90+ mobs is a pure sign of cranial-rectal inversion on the part of someone. The OP is absolutely right, you need a way to get to end-game levels that doesn't involve a 60 level leech or playing the entire game with a babysitter.
    (0)

  4. #34
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Good thing it seems like they are going to change it now.
    (2)

  5. #35
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Old FFXI is dead, period times have changed. I understand holding on to the old school, but FFXI isn't the big dog on the block anymore (regarding MMO's). If you don't like the new style (to each his own) then this isn't the game for you.
    (1)

  6. #36
    Player Heady's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Headybudz
    World
    Bismarck
    Main Class
    BST Lv 99
    Leaving FFXI…again.
    Goodbye, make sure you let the door hit you on the way out. This way you'll remember to stay gone.
    (0)

  7. #37
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    New zones? Where? I think if SE wanted to add higher lvl mobs so that people can skill up and what not outside of abyssea, or lvl their NPC, they should just release a few new zones with these high lvl mobs. Maybe open up a few new dungeon zones, and place GoV in that.
    (0)

  8. #38
    Player Apocalypse's Avatar
    Join Date
    Mar 2011
    Location
    San O'doria
    Posts
    19
    Character
    Spikeikupo
    World
    Carbuncle
    Main Class
    DRK Lv 99
    expect more of this in near future when lvl 95 - 99 content releasse
    (0)
    Spikeikupo - Gilgamesh

  9. #39
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kazemusha View Post
    …and no, you can't have my gil.[/FONT]
    Can I have you gear then?
    (3)

  10. #40
    Player Lukikii's Avatar
    Join Date
    Mar 2011
    Location
    Ragnarok
    Posts
    23
    Character
    Lukikii
    World
    Ragnarok
    Main Class
    WHM Lv 99
    I like the idea of being able to exp outside of Abyssea. I tried a few GoV pages yesterday and it was nice getting exp while I was farming other items. Not every level 90 wants to solely exp in Abyssea, so it's nice to have other options.

    Also, as a low level character, the use of sneak/invis was one of the first things I learned when I was venturing out after level 10. It's not a new concept.
    (3)

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