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  1. #61
    Player Nightstrike's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Kaiyan
    World
    Asura
    Main Class
    DRG Lv 99
    Now they just have to let our fellow's into level sync party's and we'll be rollin... they can be good party fillers depending on what you need them for, and if they buff them in the right way. (they could really use some type of Refresh at the very least) Also maybe let some of there gear boost their stats... kinda annoying having them with only base(?) stats.
    (0)
    It is always the Darkest, before the Dawn.

  2. #62
    Player Toren's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    42
    Character
    Zenairis
    World
    Sylph
    Main Class
    SAM Lv 99
    I would like to see a possible race and or a gender change feature or a way to skip the quest if you remake (for those who want and have 70 NPC's already) I've leveled my NPC twice to 70 now, I spent roughly 3+ months each time maxing them. It would be nice to have instead of maxing another NPC and doing all the quest again.
    (0)
    Last edited by Toren; 04-02-2011 at 07:05 PM.
    Former Toren of Fairy

  3. #63
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Gildrein View Post
    Greetings again fellow adventurers!

    As I have mentioned last week, new details regarding the adjustments on the level cap of fellows are now available!
    Please see "[dev1005] More Formidable Fellows! " for more details.

    Also I would like to note that we are planning to continue the adjustments on fellows.
    So if you have any other feedbacks on this matter, please continue to post them in this forum.
    I am really glad about the updates to the fellows that have been announced. I do however have some other suggestions.

    1. fellows be able to use wsnm and myhic weapon skills or at least wsnm.
    2. to be able to set a weapon skill priority. (often use npc to help with latent breaks and she never uses the weapon skill i want)
    3. maybe add another advanced job or two. (a nuking job possibly)

    For the 1 & 2 probably would only make it useable for fierce attacker advanced class
    (0)

  4. #64
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    We should be able to give our fellows commands. >_>
    (0)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  5. #65
    Player JiltedValkyrie's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    Quote Originally Posted by Miera View Post
    We should be able to give our fellows commands. >_>
    Yeah, "Don't use Dia."
    (1)

  6. #66
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Thanks for all the feedback everyone! Lots of really cool ideas.

    While we will be expanding the areas where you can call your adventuring fellow to certain ToAU areas for the upcoming version update, we do have plans to expand this even further with future version updates.

    We also have some additional good news! With the limit break quests for adventuring fellows being tied to Trial of the Magians, the maximum amount of trials that can be undertaken at the same time will be increased.

    ..and no this was not an April Fool's Day joke lol.
    (13)
    Devin "Camate" Casadey - Community Team

  7. #67
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    Quote Originally Posted by Camate View Post
    the maximum amount of trials that can be undertaken at the same time will be increased.
    Totally less than three this.
    (0)

    ~~~
    Quote Originally Posted by Karbuncle View Post
    While out-side Abyssea content could focus on New End-game Events and new Armors/Weapons/upgrades/Etc, Back to the good old days of Dragging along 17 other people who want to lot the same stuff as you, and spending 2 years on the same event simply because the one guy hasn't gotten the 0.005% Drop of that 1 NM. you know, Challenge!

  8. #68
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Why does everything need to be a Magian Trial...? So basically now we blow off Luto Mewrilah, right? I just want a different change of scenery, story line and content. I've lost count of how many times I've been smacked on the face and over the head with Hearts and Stars. It's just redundant and too repetitive to have to go up there and see the same animations over and over for different accomplishments. Get me OUT OF Ru'Lude Gardens. I can see it now, they'll be making a Fellowship Magian Moogle. Just like one was added for gear and then another for job emote.
    (6)

  9. #69
    Player Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Fusionx
    World
    Asura
    Main Class
    DRG Lv 99
    Magian Trials started to get out of hand when we had to use that system for something as basic as job emotes. It feels like anything added into the game has to be dumped into ToM somehow these days. Why can't things just be added as a traditional quest?
    (7)

  10. #70
    Player Mirayrl's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2
    Character
    Mirayrl
    World
    Odin
    Main Class
    WHM Lv 99
    Quote Originally Posted by Fusionx View Post
    Magian Trials started to get out of hand when we had to use that system for something as basic as job emotes. It feels like anything added into the game has to be dumped into ToM somehow these days. Why can't things just be added as a traditional quest?
    Agreed! While I think ToM is fine for stuff like the weapon upgrades, and while I generally like the job emotes, I was kind of disappointed that they were just tacked onto Magian Trials. It really seemed like a missed opportunity for some new job-lore quests.

    Specifically on the topic of NPC Fellows, I hope we'll see another fellow storyline like the mirror quest line sometime.
    (6)

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