Does anyone else miss the days when we were in Whitegate and we actually had something to do besides Abyssea? Seriously, is there any way we can revive some of the old stuff? New players know Valkurm Dunes, Qufim, Abyssea. There has to be a way to bring a lot of the old stuff to light.
-Garrison
-Dynamis (Nearly phased out thanks to Mythic/Emp.)
-Quests in General (aside from Fame Spamga)
-Besieged
-TP Burn Parties
-Colibri Parties
-Artifact Armor (Who needs it when you go from 30-90 in 3 days or less?)
-Limbus
I'm just saying, when you're a player that has been here since before Diabolos was a summon, and before you had a cheap warp to Valkurm Dunes, and before you had the option to level at the same level, regardless of what level you are (Level Sync), you miss the challenging aspects of the game. I've found myself wanting to just quit because of the lack of challenge. I love this game, and I would hate to quit (again), but there needs to be some challenge-based changes to the game.
One Example: Allow Artifact/Relic armor be augmented. Don't make it more powerful than Emp., obviously, but make it a close second, maybe? Possibly make Relic the same way. And if you want to follow suit, use Limbus to make it +2 possibly. That'll revive several different aspects of the game right there.
Another idea would be to raise the minimum of Abyssea to 50 or so. 60 may even be a better idea, just because of the fact that it would encourage some individuals to go for the AF armor again, thus reviving that aspect even further. Dynamis has been revamped, and I believe that much of the idea is very nice. I heard the drop rate of coins was low, but I'm sure that is just a minor flaw or they just didn't venture far enough, but it will have light shed on it. Leave it to the adventurers of Vana'diel to figure it out!
Are there any other thoughts

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