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  1. #31
    Player
    Join Date
    Mar 2011
    Posts
    15
    Quote Originally Posted by Camate View Post
    We asked the development team about the possibility of changing areas without pets de-spawning. Unfortunately, they mentioned that they do not currently have any plans for this, mainly due to the fact that at a system level it is not possible (wyverns, however, are a special case). Also, since the Beastmaster’s “Call Beast” ability consumes an item on use, it is favorable for game balance to keep it this way.
    Good lord. What can these developers do to the game?

    Oh right. Add more trials and palette swapped bosses.
    (3)

  2. #32
    Quote Originally Posted by Xilk View Post
    Wow, settle down people. They are responding to the concern and all that happens next is complaints? If all I got was anger when trying to explain or respond to someone, I would let them talk to a wall. I wouldn't reply either. SE are interested in keeping good communication w/ the playerbase, they are not obligated to do so.

    Maybe they see our pets as the most powerful, therefore limiting us this way helps balance it.
    point 1. Agreed, chill out.

    point 2. my wallet would like to punch a cook... right in his "balance"

    point 3. Xilk, my Auto, Numbnuts (ok, Nutcracker) would like to ask if you wanna step outside and eat them words... lol
    (0)

  3. #33
    Player Raka's Avatar
    Join Date
    Mar 2011
    Location
    Former Citizen of Ifrit
    Posts
    324
    Character
    Shyuko
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    We asked the development team about the possibility of changing areas without pets de-spawning. Unfortunately, they mentioned that they do not currently have any plans for this, mainly due to the fact that at a system level it is not possible (wyverns, however, are a special case). Also, since the Beastmaster’s “Call Beast” ability consumes an item on use, it is favorable for game balance to keep it this way.
    Basically what you are trying to say is that Beastmaster's have to sacrifice gil for everything? Losing a fresh and good Jug Pet to small issues such as spawning the Zone Bosses for Dynamis, changing areas around to do Campaign which has no real benefit now days besides entertaining players whome enjoy it, or simply wanting to do VNM for Empyrean Weapon trials, etc..

    I haven't read much of the posts after this one, so forgive me if I'm repeating anyone.

    At any rate, this simply doesn't sound like a legit reason to ignore it. From my understanding, it sounds like they assume this could hurt the econamy for Cooks.

    The fact here is simply that Beastmaster's have no native way to save a Jug from complete waste. Simply adjusting the "Leave" Pet Command to recycle a Jug while the pet is at 100%/reset "Call Beast" timer to allow us to successfuly change areas without the loss of an expensive Dipper Yuly jug, etc. or to allow us to spawn a Zone Boss for Dynamis.

    There is no actual "Recycle" Job Trait for Beastmaster when there is for Ninja and Ranger. Corsair? Honestly, I am not sure... Should Corsair not have, then that has been neglected too. Bullets are quite expensive.

    I read somewhere in these Forums that people wanted to be allowed to change areas with Charmed pets. I dislike the idea because then it really would hurt the Cooking econamy, but simply allowing us to change areas with a Jug pet would not.

    Although the pets would last...so much longer, a simple entry into Town will terminate the Jug Pet completely. Everyone has to return to Town regardless anyways...it's the central to all forms of Events. Magian, Abyssea, Dynamis, Job Changes, Food, Armor Deposits/Retrievals, etc./so forth.

    While on subject, I meant to suggest that Pet Food stacks be increased from 12 to 99. Tired of having -8 Inventory spaces. >.<
    (1)

  4. #34
    Player Koroma's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    59
    Character
    Koroma
    World
    Bismarck
    Main Class
    BLU Lv 99
    Wow, settle down people. They are responding to the concern and all that happens next is complaints?
    Hell yes! SE cant even do zoning? how are they going to fix all the big stuff for bst like CHARM in abyessa.(which is MANDITORY SE it's our main ability) ect ect.

    My man xilk i know bst is used to it but your going way too easy on them.
    (0)

  5. #35
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Booooo! let us zone with jug pets! Sheesh...
    (1)

    ~Party Rock Anthem~

  6. #36
    Player Sortis's Avatar
    Join Date
    Jul 2011
    Posts
    13
    Character
    Sortis
    World
    Asura
    Main Class
    MNK Lv 99
    Yeah this is kinda BS, this has nothing to do with game balance. More than likely it's just about prioritizing what will make the largest amount of people happy, they aren't gonna lose 5k of subs over pets not zoning but if they don't spread a bit of love to every class and increase the level cap and throw in new leveling areas people will get bored and quit.

    Is it BS they aren't doing it? Absolutely They talk about helping the economy in the game out and then turn around and say "well thats too hard...give us something easier to do" pfff whatever, if you won't do that then give BST a recycle like RNG and NIN gets, and don't even try to lie that can't be done, nobody here is even going to remotely believe that, even the fanboys taking up for you lol
    (1)

  7. #37
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    Also, since the Beastmaster’s “Call Beast” ability consumes an item on use, it is favorable for game balance to keep it this way.
    This is what I keep telling people. lol
    (0)

  8. #38
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    I don't think I'd call it "game Balance" more as "economical Balance". As it has largely more to do with keeping BST jugs prices from fluctuating wildly.

    Whatever the Excuse i still don't agree with the decision but i do understand the implications.
    (1)

  9. #39
    Player
    Join Date
    Mar 2011
    Location
    Beastmaster
    Posts
    45
    My cost to make jugs is next to nothing, because i farm the materials. Cost is not an issue for me, but I still would like to see it implimented none the less. They say "not looking to do this". /shrug. Life goes on.
    (1)

  10. #40
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Time is cost fabby
    (0)

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