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  1. #16
    Player Shibayama's Avatar
    Join Date
    Mar 2011
    Location
    Bastok for life baby.
    Posts
    142
    Character
    Shibayama
    World
    Bismarck
    Main Class
    BLM Lv 99
    I think one of the issues with this forum is that people think that they're posting ideas that square enix's dev team is reading and will take into consideration which as of right now, does not seem to be the case. From the responses we've gotten so far its been along the lines of "Well you'll be happy to know that we have something planned for that!" or "Wow what a great idea! Unfortunately it doesn't meet up with the dev teams schedule/way of doing things, so it's not happening - sorry!" There doesn't seem to be any indication that the dev team trusts the playerbase to knows what works and what doesn't.

    Of course, you cant go giving everybody what they think is best, but I think with Pup there needs to be a special exceptions made. I am not a pup but I know serveral people who are very passionate about the job and I can say with no doubts that the pup community is by far the most dedicated and informed groups in regards to what works and what does not work in regards to the way the job functions. I think at this point, the dev team *should* be paying more attention to you guys instead of just going ahead with whatever updates they seem to think pup needs - particularly when it comes to the technical aspects of the job. Sure, I'm certain nobody complained when the H2H skill was increased of Deux ex was added, but it seems like SE is completely baffled by the attachment/manuever/Automaton AI system and how they all work together. It seems a shame that they're adding attachments and weaponskills that don't really benefit the job by giving such minimal boosts and at worst, are completely counter intuitive to how the job plays.

    As far as burts goes, I feel your pain. I'm sure that it was a mistake to begin with, and that an extra 0 was added by a clumsy coder but still, it seems exceptionally lame that SE seems to have a habit of carelessness with pup that tricks you guys into thinking that you're finally getting your chance to shine. I remember when the last set of automaton weaponskills were added there was a fiasco where pups were doing 3k+ damage with some attachment and Magic Mortar to big NM's and it was quickly denounced as an error and fixed. From what I've heard from my friends and posters the new weaponskills don't even seem that usable so it makes me wonder just who is testing these things and how they're checking to see how they work when used by an actual player.
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    Last edited by Shibayama; 05-11-2011 at 05:30 PM.