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  1. #1
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Bot don't mean you can kill it.
    Shells with reliable bots attract more/better members since they get claim, that means they can kill it.
    (3)

  2. #2
    Player Mittenz's Avatar
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    Mar 2011
    Posts
    118
    Character
    Nixy
    World
    Asura
    Main Class
    NIN Lv 46
    Those who say abyssea has improved FFXI and the vast majority of players have never been happier I would like to state my servers are at an all time low for population and since the release of abyssea there planning a 2nd wave of mergers. A lot of players stuck to this game because it was a hard game if we wanted a wowified game we would play wow just because YOUR happy dont make a generalization for all players that server populations will argue rather clearly.

    As for new HNM I am happy for this I love a challenge who cares if its a long spawn or not, and yes I think it should have better gear unlike something you can spam because you put the time and effort into something hard. I like competition and before you whine that people who bot win obviously never tried hard enough botting is not a 100% win its still luck involved. Besides not like you can't bot abyssea or ???'s anyway so idk why you think thats a golden example.

    I personally want new tiamat/khim style mobs that you race against 3-4 other LS's every 2-5 days to get to through agro and if your tank dies you lose the race.
    (1)
    Last edited by Mittenz; 03-31-2011 at 02:46 AM.

  3. #3
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Those who say abyssea has improved FFXI and the vast majority of players have never been happier I would like to state my servers are at an all time low for population and since the release of abyssea there planning a 2nd wave of mergers. A lot of players stuck to this game because it was a hard game if we wanted a wowified game we would play wow just because YOUR happy dont make a generalization for all players that server populations will argue rather clearly.
    The server merges were planned 12 months ago, this is part 2 of that, is nothing new and was done before Abyssea was added.

    Also sorry but HNM are nothing to the vast majority of players, when I did HNM every name was familiar. Would be lucky it 100-200 people did them on the entire server.

    I like competition and before you whine that people who bot win obviously never tried hard enough botting is not a 100% win its still luck involved. Besides not like you can't bot abyssea or ???'s anyway so idk why you think thats a golden example.
    It's not 100% but its not far off, good botters that work as a team have a very very high chance to claim.

    Someone else posted a good workaround really, if they want to add worldspawn nms just let them pop in a state where everyone can put a claim on them for 30 seconds and it randomly give claim to one of them. Easiest way to leave it competitive but remove the huge bonus botting gives.
    (0)
    Last edited by Runespider; 03-31-2011 at 03:05 AM.

  4. #4
    Player RaenRyong's Avatar
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    Mar 2011
    Posts
    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    Quote Originally Posted by Mittenz View Post
    Those who say abyssea has improved FFXI and the vast majority of players have never been happier I would like to state my servers are at an all time low for population and since the release of abyssea there planning a 2nd wave of mergers. A lot of players stuck to this game because it was a hard game if we wanted a wowified game we would play wow just because YOUR happy dont make a generalization for all players that server populations will argue rather clearly.
    Hi2u correlation-causation confusion

    I would say there was some validity to your points, if

    1. FF14 hadn't come out (lol but still, it hurt subscriber numbers as people left and stayed there or left and decided to not come back)
    2. WoW Cataclysm came out
    3. Rift came out
    4. etc etc etc

    This ain't a vacuum.
    (1)
    This is Sakurawr, not Raen D:

  5. #5
    Player Catsby's Avatar
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    Mar 2011
    Location
    Cat!
    Posts
    396
    Quote Originally Posted by RaenRyong View Post
    Hi2u correlation-causation confusion

    I would say there was some validity to your points, if

    1. FF14 hadn't come out (lol but still, it hurt subscriber numbers as people left and stayed there or left and decided to not come back)
    2. WoW Cataclysm came out
    3. Rift came out
    4. etc etc etc

    This ain't a vacuum.
    Not to mention there isn't much promotion for FFXI aside from steam sales every now and again.
    (0)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  6. #6
    Player Mittenz's Avatar
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    Mar 2011
    Posts
    118
    Character
    Nixy
    World
    Asura
    Main Class
    NIN Lv 46
    My first statement was to those whining how everyone likes abyssea its how it should always be and such not in regards to specifically HNM.
    (0)

  7. #7
    Player Swords's Avatar
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    Mar 2011
    Posts
    354
    I'm a bit torn on the subject. Both HNM's and Instanced mobs are fun, I liked doing both, and they each have their share of drawbacks.

    I don't care for HNM's 3 hour windows, nor waiting 21 hours for the thing to possibly respawn, I did love the excitement and thrill of outclaiming others, making you think on your feet and stay on your toes.

    On the other hand, Instanced NM's eliminate the wait, but you can pretty much take your time preparing when your good and ready eliminating some of the challenge.

    I would love to see a change in current HNM's, maybe revamping their drops, the challenge, and shortened respawn/windows giving way to more oppertunities for people to claim, and not possibly waiting weeks for a HNM to respawn back in your timezone. But that's just a bit of wishful thinking on my part.
    (1)

  8. #8
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
    Posts
    396
    Quote Originally Posted by Swords View Post
    I would love to see a change in current HNM's, maybe revamping their drops, the challenge, and shortened respawn/windows giving way to more oppertunities for people to claim, and not possibly waiting weeks for a HNM to respawn back in your timezone. But that's just a bit of wishful thinking on my part.
    My friend, let me introduce you to the concept of leaderboards, trophies, and achievements. Suppose you and your linkshell just killed an instanced version of a really strong monster. You want to flaunt your kill and waggle your e-dingdong in front of other linkshells because...well why the heck not? They obviously can't be there to watch you and the title you now have might have been from a kill some time ago. The easiest solution is to provide a sort of kill list at the scene of the fight of all the best kills in recent history including the duration of the fight, the number of members, the names of the members and the jobs they were on. The next step would be difficulty levels, meaningful level caps and player imposed restrictions on the fight all visible with the kill list.

    So the next time your friend in a rival linkshell says "we just killed tiamat in 20 minutes with 6" you can say "yeah? we did in 18 with 6... naked. Don't believe me? check the kill list".
    (0)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  9. #9
    Player Swords's Avatar
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    Mar 2011
    Posts
    354
    SE already did something similar to that in the past to interrupt spam bots, but all it really does it keep people from constantly spamming Job abilities and spells. All you end up doing is fake claiming the mob, receiving invalid message, and temporary delay penalty before you can recast the action, which by then is too late. Most of the bots now have been modified to adjust for the delay through packet sniffing, that lets people cast or use a JA so they can claim the exact moment the computer will allow people to claim.

    Though the idea is not half bad, it's pitfall would be whomever has the most people would likely get claim. Most botters lack any real skill in playing their job, so they tend to have a bunch of people to throw at the NM to begin with. Besides, even if they did have some skill, it wouldn't take much to create or use a bunch of mule/trial accounts soely for claim.
    (0)

  10. #10
    Player Atomic_Skull's Avatar
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    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Swords View Post
    SE already did something similar to that in the past to interrupt spam bots, but all it really does it keep people from constantly spamming Job abilities and spells. All you end up doing is fake claiming the mob, receiving invalid message, and temporary delay penalty before you can recast the action, which by then is too late. Most of the bots now have been modified to adjust for the delay through packet sniffing, that lets people cast or use a JA so they can claim the exact moment the computer will allow people to claim.
    I am aware of this, however my idea is the complete opposite of that so I don't see how it's relevant.

    Quote Originally Posted by Swords View Post
    Though the idea is not half bad, it's pitfall would be whomever has the most people would likely get claim. Most botters lack any real skill in playing their job, so they tend to have a bunch of people to throw at the NM to begin with. Besides, even if they did have some skill, it wouldn't take much to create or use a bunch of mule/trial accounts soely for claim.
    If bots did not exist and claiming was completely fair this would be the case anyway. More people would still = higher chance to claim.

    Trial accounts aren't a problem SE discontinued them a while ago.
    (0)

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