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  1. #11
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Moonuu View Post
    It takes like 1-3 minutes from any windurst zone to get to heaven's tower... This is seriously nitpicking.
    It is not nitpicking. Other nations simply have to exit thier mog house and walk about 30 yalms.
    (2)

  2. #12
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Tsukino_Kaji View Post
    Port Lastok... Ok.
    You can make all your little snipes, at least our NPC isn't in lolheavenstower.
    (0)

  3. #13
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    Mar 2011
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    Quote Originally Posted by ShadowHeart View Post
    have u seen how fat them little taru's are they need the exercise!!!!
    Loving it LOL
    (0)

  4. #14
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Tsukino_Kaji View Post
    It is not nitpicking. Other nations simply have to exit thier mog house and walk about 30 yalms.
    Every nation can exit their rent-a-room and walk about 30 yalms in Jeuno... these NPCs are an alternative, not a replacement.
    (1)

  5. #15
    Player Shoko's Avatar
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    Mar 2011
    Posts
    90
    Character
    Shokox
    World
    Carbuncle
    Main Class
    BLU Lv 99
    Anyways, it was probably a problem on their end with Port Windurst and placement of the two dudes, I'm assuming. IIRC this has happened before with previous updates, and changed later.
    (0)

  6. #16
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
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    WHM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Every nation can exit their rent-a-room and walk about 30 yalms in Jeuno... these NPCs are an alternative, not a replacement.
    More like 50. >.>
    (0)

  7. #17
    Player Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    313
    Character
    Urthdigger
    World
    Fenrir
    Main Class
    MNK Lv 99
    Since when has Windurst EVER been convenient? Furthest from every nation and the dunes, everything is so spread out... It's always been the worst place to be if you needed to actually get someplace.
    (4)
    He once sold his soul to Promathia for a rare drop. He later won it back in a drinking contest, before beating up the twilight god for good measure.
    He's won dance-off trophies from the Republic of Bastok, the Duchy of Jeuno, and the Yagudo Theomilitary.
    He's won entire arguments with a single leer.
    He is the most interesting galka in the world.

  8. #18
    Player Octaviane's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    530
    I seriously doubt that any of the measures implented will relieve congestion in Port Jeuno, I'll keep on staying away except to store seals. I do agree that the Abyssea NPC should have been placed in Port Windurst, why Heaven's Tower who knows. What is the logic behind this? I don't see it.
    (0)

  9. #19
    Player Dekoda's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Dekoda
    World
    Siren
    Main Class
    RNG Lv 99
    I realize these were meant to be alternatives. I know I can still use Jeuno.

    Fact is, I want to chill in Windurst. I don't see the point in doing this, either. It's almost as bad as when the OP Warp NPC in Windy was all the way near the zone to Saruta ><
    (1)
    Siren -- 99 THF / RNG / COR / BRD / BST / PLD / NIN / SCH / PUP
    [http://forum.square-enix.com/ffxi/threads/6834-To-the-Devs-Character-Transfer-Service]
    Support this thread!

  10. #20
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dekoda View Post
    It's almost as bad as when the OP Warp NPC in Windy was all the way near the zone to Saruta ><
    This actualy meant that it was near the signet, which was a very good thing.
    They need to move Lastok's OP NPC to Markets to maintain balance.
    (0)

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