Just a thought.....
It would be freaking awesome if we got Tier 2 Two - Hour abilities. feel free to drop some ideas
Just a thought.....
It would be freaking awesome if we got Tier 2 Two - Hour abilities. feel free to drop some ideas
Perhaps one you have to merit or something but share the same reuse timer?
I'd love to see a Manafont that was also a Chainspell
Or a perfect dodge that was also a haste or 100% triple attack.
It sounds awesome... until I start thinking "Ugh, then there will be NMs that have them too."
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I would like to see an upgrade to the 2 hour abilities based on a fight. Matt fight v.2 wouldn't be too bad.
Whm - Final Prayer - Raise, fill health, and eliminate ALL negative status' of all party members (even weakness)
Blm - Mana Destruction - Endless mana(mp gauge will start @ 9999 and decrease from there for Mana Wall). Increased Crit hit rate and fast cast.
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Miiyo Taru | Sargantanas Final Fantasy X|V
That's a really neat idea. Would take one hell of a requirement for the reward. I would go for it though.
My ideas for some upgradeable 2hrs:
PLD - Savior - "Grabs the attention of All opposed enemies within range and negates all damage taken for a short time."
War - Berserker Might - "All your attacks have double attack and are critical strikes for a short time."
Blu - Mark of the Beast - "Enhances the effect of blue magic spells and grants access to all blue magic for a short time."
Obviously "for a short time" would 30 to 60sec depending on the job.
Smn's should get duel wield avatars for thisthat would be awesome.
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(jobs in order) SMN90, BST90, WHM90, BLM90, DNC90, THF 90
I would think SMN's should be something similar to old FF's where a summon would come out and do 1 thing, similar to how Odin/Alexander is atm but make them all do something a bit more useful.
I would also like the idea of combined abilities too one, for example WAR gets berserk/warcry so their 2hr+1 provides additional ATK ontop of what people have mentioned. BLM could provide additional MAB. I dont know about say NIN's, maybe throw ninja stars? hah, like a barrage type skill but provides no hate and can do between 10-20 stars. (With no miss). RDM could be unresisted spells and insane potency. THF being able to dodge everythign and full haste.
All seem a bit overpowered but for 2hrs its good, then the issues become with 2hr reset skills/items.
Dark Knight 72 hour ability: Condemned Soul :Continue battle with zero HP.
Red Mage 72 Hour ability: Runic Chain All magic directed towards you turns to MP.
Ranger 72 Hour ability: Ballistic Sagitta Range attacks have no delay. (No Tp gain though.)
Anyhow I know this wouldn't happen just my thoughts on ideas.
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