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  1. #11
    Player Stromgarde's Avatar
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    Mar 2011
    Posts
    43
    Character
    Stromgarde
    World
    Siren
    Main Class
    DRG Lv 99
    Congratulations for acquiring all available atmas! Your reward is this Atma of the Savior, which is maginally useful! Your punishment is wading through 15 pages of menus every time you want to equip one of them!
    (2)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    36
    The proposed atma interface improvement allowing players to save their favorite atma configurations has been delayed to a future version update due to development complications.
    One reason why I was looking forward to the update. All the new items, quests and stuff are nice, but I would trade them in an instant for the promised functionality.
    (1)

  3. #13
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    I think it would have been good enough just to put the most recently infused atmas at the top of the list.
    (3)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    139
    Quote Originally Posted by Garota View Post
    I would have rather them drop and postpone all other new developments such as Grounds of Valor & Voidwatch in order for them to FOCUS solely on this atma issue. That's how strongly I feel about the matter... Oh well, whatever, just keep bringing the updates along, forget the atma groupings SE and go do all your other little side projects you have lined up for us in your nifty little roadmap...
    Really o_O? lol sure the Atma fix would've been nice but are you seriously saying you would rather have no new content and just a slight fix that would allow you to get your atma equipped 3 minutes faster. At least they brought up the fact that they are still working on it rather then ignoring the issue.
    I'd say the best thing to do now is consider multiple methods that would work well in making atma equipping easier.

    -One option that comes to mind would be to have Horst toggle on and off which atma are avaialable through the abyssea menu when you enter the zone. That way you can toggle off all the ones you don't need/want to use.

    -Talk to Horst and set up a "favorite" menu of up to 12 atmas that you have obtained.

    -Ideally I think people would want the option to create Atma sets where they could just talk to the NPC and magically have all 3 atmas set.

    -Create a unique macro code for atmas where you target the infusionist after the input of /atma, followed by the shorthand of each atma:
    ex.
    La Theine Atmas:
    Lion======-AOL
    Stout Arm==ASA
    Twin Claw==ATC
    Allure======AOA
    Heavens====AOH
    Baying Moon=ABH
    Ebon Hoof===AEH
    Tremors=====AOT
    Savage Tiger=AST

    macro wise it would be set up as "/atma AST, AOT, AEH <t>"
    Then the atma infusionist would ask if the following three are the atmas you wish to be infused with and if so then bam got your atmas. I doubt everyone uses all 20 macro books, so if the idea of easily having accessible atma setups is sucha high priority you could dedicate one row of macros to certain atma setups you use lol.

    But yea, there are multiple options that could be used, honestly though the concept of more content is really more important then a silly function that can save you maybe 5 minutes. The idea of scrolling through the multiple pages isn't to tough if you just simply recall the ones you use most often, if it becomes such a prob you could easily look through your temporary KI list and just follow the order in which the Atmas are in because that's the same exact order they are in when you go to infuse them.

    Or simply just make your own personal list, while you would still have to scroll through the pages at least you'll know what you are looking for,
    http://wiki.ffxiclopedia.org/wiki/Atma
    honestly just scroll down and view the way they have it organize you can easily just write down which ones you have and circle the ones that are important to you. After a while you'll easily recall where the atmas are and in the instance where you end up with a new atma it just means the list has been moved forward one spot from it's original location.
    (0)

  5. #15
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Greatguardian View Post
    They're sorted by Key Item ID. It's the same technical reason we can't sort our KI lists, and has nothing to do with the PS2. It's a shame that this got delayed but I can imagine it's rather tricky business attempting to implement a feature like this involving Key Items.
    -------------
    Yep, I remember they said this in response to putting key items in alphabetical order.

    I was thinking in terms of the "allowing players to save their favorite atma configurations" part where if they were considering letting players actually name the saved Atma combos. I could easily see this option causing possible memory issues for the limited space constraints already pushing the PS2. Especially folks that have near all Atmas lol.

    Unfortunately, not knowing what's actually causing the issue though, one can only speculate that the problem is a technical one... or at least hope that is. o.0'
    (0)

  6. #16
    Player kingfury's Avatar
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    Mar 2011
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    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Maquis View Post
    One reason why I was looking forward to the update. All the new items, quests and stuff are nice, but I would trade them in an instant for the promised functionality.
    ----------------
    At the very least, trading Grounds of Valor for the future update vs this functionality >< lol since they're going to add more onto GoV in the next version updates anyway.
    (1)

  7. #17
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by svengalis View Post
    I didn't even know they were going to do this. This is such a time sync in Abyssea considering I have 2 chars.
    -----------
    I dual box myself lol I feel so helpless when trying to rush through the current atma menus with two characters! >< Depending on the Abyssea run, there's just no way to make sifting through 7-8 pages of atmas per character go any faster /stagger
    Really funny you brought this up ^^
    (0)

  8. #18
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Mirage View Post
    I think it would have been good enough just to put the most recently infused atmas at the top of the list.
    -------------
    lol surprisingly enough, as simple as this sounds, I would gladly take this as a temporary band-aid in the wake of development issues to the full menu design in a hot second. It would force all your frequently used atmas to the forefront of your list so the 1st 1-3 pages would constantly update your most popular atmas. /yes please ^^
    (0)

  9. #19
    Player kingfury's Avatar
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    Mar 2011
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    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    If in fact the "development complications" are not technical in nature, I can't help but wonder how the new the menu would actually look compared to what we currently have. What all could they visually change about the menu functionality that would streamline the process in such a way that would cut down the selection process?

    The "saving of our favorite atma configurations" functionality would be an interesting menu feature "visually speaking" all by itself. Adding another layer in the current Atma selection process that would open up the new paring of our desired 3 Atma's functionality alongside being able to continue perusing the long list of Atma's housed in the multiple pages sounds like nothing we've ever had in this game. Unless in fact I'm just forgetting a long lost menu that hasn't been used in a few years lol.

    I'm tempted to give a player's concept rendition a shot as a preemptive step based on the possibility that the Dev team could actually want player feedback on the menu's design. ^^
    (1)
    Last edited by kingfury; 05-10-2011 at 12:10 PM.

  10. #20
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Speaking of atmas. Did they ever fix that KI limitation?
    (0)

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