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  1. #1
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I seem to be a minority here but i would prefer the 'sets' described in #1, although more then 3 sets would be nice, but then i think about it and that's 9 different atmas. Currently i have 86 atma's and if i'm equipping a certain atma a lot because i am spamming a certain monster for +2 items or something i don't want one of my usual atma's (like razed ruins) dissapearing to page 6 because i have to put on a wind resist atma for a few days/infusions. Option 2 on the other hand would be great if we can choose 3 atma to infuse via some kind of menu similar to the campaign sigil menu's where they ask, 'would you like this buff?' > yes 'would you like another buff'? > no 'you have received so and so!' Although i think this system would be awesome even if it didn't sort the 12 most used atma's to the top, just not having to go to page 8 3x to find the atma's i want would cut my almost 10 mins of looking for atma's down to next to nothing.
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
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  2. #2
    Player Didgist's Avatar
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    Mar 2011
    Posts
    55
    Character
    Didgist
    World
    Fenrir
    Main Class
    PLD Lv 90
    I vote for #1
    (0)
    2-09-11

  3. #3
    Player Aaralyn's Avatar
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    Mar 2011
    Posts
    48
    Option 2

    While I only have 3 jobs at 90 for the moment, I have friends who have 7+, and 3 atma sets simply won't cut it.
    (0)

  4. #4
    Player Teakwood's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    41
    Character
    Teakwood
    World
    Valefor
    Main Class
    BLM Lv 90
    Definitely prefer option #2 - there are around 12 or so Atma that I think I'll ever wind up using semi-regularly anyways, but not always in the same combinations.

    For what it's worth I'd be happy with option #1, but I can see getting an Atma infused and then having to clear it specifically to infuse a different one if you're using VV instead of Apoc or vice versa or whatever and don't want to take up one of your three atma set slots with something that only differs by one atma.
    (0)

  5. #5
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Teakwood View Post
    Definitely prefer option #2 - there are around 12 or so Atma that I think I'll ever wind up using semi-regularly anyways, but not always in the same combinations.

    For what it's worth I'd be happy with option #1, but I can see getting an Atma infused and then having to clear it specifically to infuse a different one if you're using VV instead of Apoc or vice versa or whatever and don't want to take up one of your three atma set slots with something that only differs by one atma.
    Could always just make a set with two atmas, and get the third manually.
    (0)

  6. #6
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    If that would be made possible anyway.

    Three sets, and a 4th option to be infused with the atmas you used last time would definitely be the best for me. if 4 options in total won't be doable, I would probably be fine with 2 sets and the last option always being the last atmas i used.
    (0)

  7. #7
    Player Khiinroye's Avatar
    Join Date
    Mar 2011
    Posts
    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    I prefer option 2, though I'd rather be able to create the list myself than have it be the 12 most recent used. 15 pages of atma to wade through is too much. If you only have 5 pages, you don't really need to store sets anyways. Atmas like Hell's Guardian and Ultimate are on page 12 for me.
    (0)

  8. #8
    Player Aliron's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    31
    Character
    Aliron
    World
    Leviathan
    Main Class
    BLU Lv 99
    Of the two options I would opt for the second, but if you could allow us to say make 3~4 sets that we can choose from, I would like that even more. To make that work you could set it up to be named like a macro is, and then choose from an item menu what atmas we want equipped in each slot while it shows what it does. To do this either do it in abyssea thru the Atma Infusionist, or modifiy the Key Item Menu so we have an atma section. When we enter this section we can either go to 'View atma' or 'Make atma sets'
    This way we can still have the giant list that the Infusionist NPC gives us for those situational times we need the increase to elemental effects or what ever it is that comes up, and for when we go to do a regular party, or even solo work, we just pick one of the sets we made.
    (0)
    Last edited by Aliron; 05-22-2011 at 05:24 AM.

  9. #9
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    I have constructed this guide (click) on how to fix Atma.

    Elvaan optional.

    #2 if SE doesn't wanna listen.
    (0)

  10. #10
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Seriha View Post
    I have constructed this guide (click) on how to fix Atma.

    Elvaan optional.

    #2 if SE doesn't wanna listen.

    Shamelessly quoting myself if, for any reason, the ability to select your Atma outside of Abyssea would save a couple minutes. Yes, it's basically ripping off the Blue Magic menu, but it'd eventually give people the means to sort their lists how they wish, retain their last three, and of course get them all set in a few clicks.
    (1)

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