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  1. #201
    Player Returner's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Returner
    World
    Ragnarok
    Main Class
    PLD Lv 95
    Quote Originally Posted by Afrohatch View Post
    Stun, weapon bash, drain, drain 2, nether void, dread spikes

    versus

    Retaliation
    Fixed for you.

    Also, if you think stun the mob + weapon bash will safe you from a mob killing you, think twice. While you stopped their moves for 2 sec, you are not doing any damage in those 2 sec either, once they are out of stun they can continue to rip your face off. And no, drain for 350, drain II for 500, and if you want to add neither void drain II for 1k ok, still not going to safe you and you are most likely going to get interrupted casting with /sam. You are almost better off to just try to kill the mob before it kills you, which is why retaliation is so amazingly broken. Dread spikes is cool but it doesn't stop TP move.

    You are missing the whole point, whenever you are casting you are crippling your melee damage, and that's why the job fails. The magic and melee aren't synergy but a counter productive action to each other, the biggest flaw of the job of DRK.
    (3)
    Returner - Formerly known as Nameless

    Ragnarok - TheExpendables

    DRK | PLD | BLM | RDM | DRG

  2. #202
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Quote Originally Posted by Returner View Post
    Fixed for you.

    Also, if you think stun the mob + weapon bash will safe you from a mob killing you, think twice. While you stopped their moves for 2 sec, you are not doing any damage in those 2 sec either, once they are out of stun they can continue to rip your face off. And no, drain for 350, drain II for 500, and if you want to add neither void drain II for 1k ok, still not going to safe you and you are most likely going to get interrupted casting with /sam. You are almost better off to just try to kill the mob before it kills you, which is why retaliation is so amazingly broken. Dread spikes is cool but it doesn't stop TP move.

    You are missing the whole point, whenever you are casting you are crippling your melee damage, and that's why the job fails. The magic and melee aren't synergy but a counter productive action to each other, the biggest flaw of the job of DRK.
    Nameless, there's a reason I like you so much. You actually know what you're talking about and have been for years.

    Here's a +1 "Like" for your post.
    (0)

  3. #203
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Returner View Post
    Fixed for you.

    Also, if you think stun the mob + weapon bash will safe you from a mob killing you, think twice. While you stopped their moves for 2 sec, you are not doing any damage in those 2 sec either, once they are out of stun they can continue to rip your face off. And no, drain for 350, drain II for 500, and if you want to add neither void drain II for 1k ok, still not going to safe you and you are most likely going to get interrupted casting with /sam. You are almost better off to just try to kill the mob before it kills you, which is why retaliation is so amazingly broken. Dread spikes is cool but it doesn't stop TP move.

    You are missing the whole point, whenever you are casting you are crippling your melee damage, and that's why the job fails. The magic and melee aren't synergy but a counter productive action to each other, the biggest flaw of the job of DRK.
    You changed the subject from survivability to raw damage power .....................

    you are really going to say because able to kill a mob faster means there more defensive now?

    fuck souleater for 3 hits will take hate off you and make retaliation worthless.... and once enmity caps unless your fucking duo your not going to keep hate anyway.

    sure retaliation is broken when you have hate or when your fell cleaving but it wont top dread spikes when used right................... hell you think mobs with high tier magic and TP moves are not worth even stuning for the 2 sec delay? get real...

    also almost nothing can interrupt a DRK with 415+ darkmagic skill.......
    (0)

  4. #204
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    I see this thread has gone to pot.

    Personally, I take pride in being a dark knight. I really do. And then idiots like Jar, Afrohatch, and Tsukino_Kaji come in and do their absolute best to destroy any hope we have of actually GETTING SHIT DONE TO FIX THE GOD DAMN JOB.

    I mean, seriously, if you were a developer, and you saw how badly this thread has fallen, would you want to even bother with fixing the job? Probably not, because all human beings tend to see is the negative side of things. All the developer's going to pay any attention to is how everyone's arguing with everyone, all the name-calling, and all the retarded, asinine, and downright stupid ideas that would only make the job even more horrible than it already is. And, as a result, they'd do nothing but laugh at how stupid we all look. I wonder why else we'd get Tactical freaking Parry.

    I've had enough. I have had it up to HERE with this thread, nay, this entire forum going down the toilet, all because people don't know what the bloody hell they're talking about, and get all defensive and loud-mouthed about it out of a fear of being incorrect.

    Learn from your mistakes, do some research, take basic algebra, and then MAYBE you'll be in a position to give suggestions, you three. And this goes for everyone who agrees with them as well.
    (4)
    Cardfight!! Vanguard is the best TCG of all time.

  5. #205
    Player Afrohatch's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Raineh
    World
    Phoenix
    Main Class
    PLD Lv 90
    I tried being nice and gave my opinion about DRK, and asshats called me out, saying I know nothing about DRK lul. DRK is not broken, you're probably just terrible at playing it. I do agree it would be nice to see some improvements to scythe WS, but I get by with Torcleaver. Suck less plz.

    Inc QQing~!
    (0)

  6. #206
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Quote Originally Posted by Cruentus View Post
    I see this thread has gone to pot.

    Personally, I take pride in being a dark knight. I really do. And then idiots like Jar, Afrohatch, and Tsukino_Kaji come in and do their absolute best to destroy any hope we have of actually GETTING SHIT DONE TO FIX THE GOD DAMN JOB.

    I mean, seriously, if you were a developer, and you saw how badly this thread has fallen, would you want to even bother with fixing the job? Probably not, because all human beings tend to see is the negative side of things. All the developer's going to pay any attention to is how everyone's arguing with everyone, all the name-calling, and all the retarded, asinine, and downright stupid ideas that would only make the job even more horrible than it already is. And, as a result, they'd do nothing but laugh at how stupid we all look. I wonder why else we'd get Tactical freaking Parry.

    I've had enough. I have had it up to HERE with this thread, nay, this entire forum going down the toilet, all because people don't know what the bloody hell they're talking about, and get all defensive and loud-mouthed about it out of a fear of being incorrect.

    Learn from your mistakes, do some research, take basic algebra, and then MAYBE you'll be in a position to give suggestions, you three. And this goes for everyone who agrees with them as well.
    I wouldn't worry about it. The only people that agree with those 3 you listed are themselves and the occasional misinformed person every now and then. Most people completely disagree with them on almost everything. This topic still has the support of many top DRKs and several other DRK mains who feel there's some changes that need to be made.
    (3)

  7. #207
    Player Gradd's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Gradd
    World
    Fenrir
    Main Class
    DRK Lv 90
    DRK will never have hate against a good WAR period. Not unless you are rocking a Caladbolg against a non empyrean WAR. WAR has a much higher Double attack rate and Raging Rush completely rips Guillotine to shreds in terms of damage outside of abyssea. If were talking Ukon WAR then DRK doesnt even hold a candle.

    WAR has sooooooooooo much going for it, even at 75 a good WAR would make an Apoc DRK look bad.
    (0)

  8. #208
    Player Anathiel's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    99
    Character
    Anathiel
    World
    Sylph
    Main Class
    NIN Lv 95
    Quote Originally Posted by Returner View Post
    Also, if you think stun the mob + weapon bash will safe you from a mob killing you, think twice. While you stopped their moves for 2 sec, you are not doing any damage in those 2 sec either, once they are out of stun they can continue to rip your face off. And no, drain for 350, drain II for 500, and if you want to add neither void drain II for 1k ok, still not going to safe you and you are most likely going to get interrupted casting with /sam. You are almost better off to just try to kill the mob before it kills you, which is why retaliation is so amazingly broken. Dread spikes is cool but it doesn't stop TP move.

    You are missing the whole point, whenever you are casting you are crippling your melee damage, and that's why the job fails. The magic and melee aren't synergy but a counter productive action to each other, the biggest flaw of the job of DRK.
    Wow, this sums up exactly how I've felt about the job since I first became a DRK. Hit the nail on the head.
    (1)
    Haiku's are easy
    But sometimes they don't make sense
    Refrigerator

  9. #209
    Player Afrohatch's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Raineh
    World
    Phoenix
    Main Class
    PLD Lv 90
    So what we're saying is DRK is second place to WAR in the world of 2handed DD?
    (0)

  10. #210
    Player
    Join Date
    Apr 2011
    Posts
    5
    I think in the "world of 2handed DD" DRK's somewhere around 3rd/4th. WAR > DRG > SAM<>DRK in order of greatest to weakest, drg might just beat war if both arent using emps, but noone uses drgs etc. Also still shady on how drk and sam stack up in this game atm.

    no idea where this thread went, but gotta lol at people bringing up war or drk into defensive categories. At their core drk does have some defensive tools but really, they dont do squat on anything worthwhile in the long run. Stun shaves off maybe 2 hits, weapon bash, same deal, drain will give you enough hp back just to get it knocked off again. Spikes was the first good defensive spell imo, and even that is limited due to the mp limitations of drk and its long recast. But to compare it to war, and defender of all things? Wow, if you're gonna compare defense of a job, bring up drg, because war wont survive for crap on anything that they cant kill in less than a minute.
    (0)

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