I'm kind of on the way of agreeing to both spectrums here...It was a very fun month while I had them...But we can't really be kidding ourselves. Anyone who has been playing this game long enough knows something's up when you have something that's an insane 10/tic regain...Especially with stuff like Sea Daughter only giving 5/tic for something like 25% slow, that's how much SE cares about their regain balances.
But at the same time...
I also think that the job really does need something like 10/tic, or at least 5/tic to keep going, Unless these new WS are godly amazing SE is going to have a lot of unhappy subscribers on their hands. Because most pups were struggling big time in abyssea, especially with how hard it is to control our automaton to manage in the high speed kind of combat of abyssea. The H2H really helped a lot of people with issues like this.
P.S. And look at how amazingly powerful a lot of the other job-specific lvl 89 weapons are. With stats like you see on some of the other weapons, 10/tic or at least 5 seems within the realm of possibility to still be balanced.

Reply With Quote