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  1. #1
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Myrrh View Post
    How do you see that as being a good idea? My arrows hit from like 200-600 dmg, times that by 99 and make it hate free. You think that's a reasonable two hour ability? Are you stoned?

    Used in Abyssea. Let's say 600 dmg a shot. That's roughly 60k dmg. HATE FREE. Oh, I have a Revit, 120k dmg in a couple of seconds hate free.

    Ya, nothing wrong with that.

    Outside of Abyssea, let's say 400 dmg a shot. That's roughly 40k dmg, again, hate free. Oh, I have a Cor with me. 80k Dmg right there. Yep, not broken.

    Man, why hasn't SE added this completely legit idea.
    Cause you know, our current 2hr which deals 1/10 of a WAR's average non-2hr'd WS in abyssea is so totally not broken. Hey look, I can use sarcasm too.

    Obviously there would be a need for adjustments, say an acc cap, aftermaths not affecting it, etc. Or even changing all of your current ammunition to 1/4, so the max possible is 25 in one shot. And besides, if you were a competent RNG you would be capping hate quickly via WS anyways. RNGs are DDs that have been strongly focused on spike damage much of the time (except for Holy Bolt builds which have become obsolete now).
    (3)

  2. #2
    Player Mirabelle's Avatar
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    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    How do you see that as being a good idea? My arrows hit from like 200-600 dmg, times that by 99 and make it hate free. You think that's a reasonable two hour ability? Are you stoned?
    If you worked it like barrage and didn't allow crits into the equation, your chance at hitting full 99 would be 0.6%. Most of the time you'd hit for 10k or less. Maybe a bit broken but compared to what a DRK zerg used to do, not so insane.
    (1)
    Yo Ho Yo Ho, a pirate's life for me!

  3. #3
    Player FANCY60's Avatar
    Join Date
    Aug 2011
    Posts
    39
    Character
    Fancyone
    World
    Shiva
    Main Class
    WAR Lv 90
    its was an opinion please stop attacking an idea good or bad. if you dont like it, fine come up with yours and stop the hate please grow up
    Quote Originally Posted by Myrrh View Post
    How do you see that as being a good idea? My arrows hit from like 200-600 dmg, times that by 99 and make it hate free. You think that's a reasonable two hour ability? Are you stoned?

    Used in Abyssea. Let's say 600 dmg a shot. That's roughly 60k dmg. HATE FREE. Oh, I have a Revit, 120k dmg in a couple of seconds hate free.

    Ya, nothing wrong with that.

    Outside of Abyssea, let's say 400 dmg a shot. That's roughly 40k dmg, again, hate free. Oh, I have a Cor with me. 80k Dmg right there. Yep, not broken.

    Man, why hasn't SE added this completely legit idea.
    (0)

  4. #4
    Player mike328947's Avatar
    Join Date
    May 2011
    Posts
    1
    Character
    Muaj
    World
    Lakshmi
    Main Class
    SAM Lv 95
    what SE really need to do? they need to change 2hr to 1hr ability instead.
    (0)

  5. #5
    Player Mirabelle's Avatar
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    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    May as well just give them a 2 hour that shoots a "death" arrow that won't be broken at all, nope.
    I've seen SMN do some pretty insane crap with Odin and no one calls them broken. I've heard of some pretty insan damage from Jishnu's rdiance and Wildfire and no one says thats broken. A 0.6% chance every two hours of 30k damage is hardly broken. But I'm not demanding such a change i just happen to think it would be fun because of the random nature of it. But I'm a COR at heart so randomness is my life lol.
    (1)
    Yo Ho Yo Ho, a pirate's life for me!

  6. #6
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Now, I'm basing my numbers on what other people are saying, so if 20-30k isn't the damage that could be done with it, shoot them in the foot, not me.

    Quote Originally Posted by Alkalinehoe View Post
    With NMs having higher HP 20-30k isn't that broken. Especially for a 2hr ability.
    Ranger parties say hi. SE didn't want a party of Scholars to be able to instantly kill Absolute Virtue which has somewhere south of 70k HP if I'm not mistaken, so why would Ranger be any different? Granted, Rangers would need to use their two hours, but four-six Rangers shooting at the same time could easily kill most mobs if they could do 20-30k damage.

    I think Shinryu has somewhere south of 70k HP too, which would mean you could do Shinyru without a brew by getting a Monk/White Mage pair to proc Blue and four Rangers to instakill Shinryu before he could start to absorb damage.

    Edit: This could even be considered balanced by some definition probably, but I just want to make sure it is clear how powerful this could be. I'm not saying Ranger should or should not get this as a two hour, just stating some numbers.
    (0)
    Last edited by Economizer; 09-11-2011 at 12:22 PM.

  7. #7
    Player FANCY60's Avatar
    Join Date
    Aug 2011
    Posts
    39
    Character
    Fancyone
    World
    Shiva
    Main Class
    WAR Lv 90
    that was nice lol but too powerful what about this FREE RANGE ^^
    description will be for 30sec you can fire with out consuming ammo and increases rate of crit hits for the duration
    Quote Originally Posted by Alkalinehoe View Post
    I liked my idea for the new 2hrs thread.

    Blackout - Fires every single arrow in your ammo slot at one opponent. Enmity is reset for the RNG.
    (0)

  8. #8
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quad damage with no level correction please! If not, 100% recycle with berserk so my cp (hope this gets an update) arrow can go to work
    (0)

  9. #9
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    jesus just unnerf rng already so the emo stops
    (2)

  10. #10
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Wouldn't it be enough to just update EES to not becoming inferior to other WSes as the ranger levels up?

    Also, maybe it should have 100% (or 99%) accuracy? Most other two-hours won't be wasted if one of your attacks misses. It seems unfair that ranger's two hour, which is a single, high damage shot, is still subject to the same accuracy cap as any of their other attacks

    Alternatively, give it more hits as the ranger levels up. This could be part of "make it stronger than other WSes" I mentioned earlier. More hits will reduce the chances of a complete miss significantly.

    Considering that ranger is obviously meant to be a damage dealer, and other DDs can now deal over 5000 damage per WS in abyssea, it wouldn't be unfair if EES could deal upwards of 7-8000 damage in there. I don't even have Ukko's on my war, but my RRs still occasionally reach 5000 damage. Why shouldn't rng be able to do more than that with their 2hour?
    (2)
    Last edited by Mirage; 05-10-2011 at 07:07 AM.

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